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nathantaylor1/README.md

Hello, I'm Nathan Taylor, a Software Engineer, Web Developer, & Game Designer.

I'm a passionate and detail-oriented Software Engineer based in Ann Arbor, MI. I've recently graduated with a Bachelor's degree in Computer Science from the University of Michigan. Throughout my academic journey, I excelled in a diverse range of coursework, including Data Structures & Algorithms, Computer Vision, and Software for Accessibility. As a Software Engineer Intern at MoonRift Entertainment, I contributed to the design and creation of a Card-based Tower Defense game using Unity. I've also worked on projects such as the "StretchVR" Virtual Reality App, a scalable Search Engine, an Instagram Clone, an Augmented Reality app for exploring Ann Arbor, and an iOS app called "CalibrateYourView" aimed at improving visual settings accessibility. I am proficient in languages such as C++, Python, and JavaScript, and experienced in Unreal Engine 5 and Unity Engine. I am dedicated to pushing the boundaries of technology and creating innovative solutions.

Top skills: C++ • Python • C# • Unity Engine • Unreal Engine 5 • Project Management • Flask • React

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  1. genehawkins/Jungle-Game genehawkins/Jungle-Game Public

    Protect the nature and use the environment to your advantage and stop humans from cutting down and destroying everything

    ShaderLab 1 1

  2. hmuench7/CalibrateYourView hmuench7/CalibrateYourView Public

    Swift 1

  3. hack_attack_code_corruption hack_attack_code_corruption Public

    C# 2

  4. stretchvr stretchvr Public

    JavaScript