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#!/usr/bin/env python
# Based on the PyObjC SystemConfiguration callback demos:
# <>
from log import log
from Cocoa import *
from SystemConfiguration import *
import time
# We are not main thread, therefore need to make own NSAutoreleasePool.
class NetworkStatus(object): # Actually, we're signing up for network connects and disconnects. Shouldn't be a problem, though... don't think there's a way of asking only for connect events
def handleNetworkConfigChange(self, store, changedKeys, info):
pool = NSAutoreleasePool.alloc().init()
newState = SCDynamicStoreCopyValue(store, changedKeys.objectAtIndex_(0))
if newState is None:
return # No point trying to log on if we have no connectivity -- although we have that DNS resolution check, there is no reason to continue here if we have nothing to gain
# SCDynamicStore tends to notify us twice each network change, not sure exactly why. Don't respond to it if the time since last change is less than self.MIN_ELAPSED.
new_last_updated = time.time()
delta = new_last_updated - self.last_updated
self.last_updated = new_last_updated
if delta < self.MIN_ELAPSED:
log("Change notification delta too little, ignoring...")
del pool
def __init__(self, connection_callback):
self.connection_callback = connection_callback
self.last_updated = 0
def register(self):
pool = NSAutoreleasePool.alloc().init()
store = SCDynamicStoreCreate(None, "airbears-supplicant-" + str(time.time()), self.handleNetworkConfigChange, None)
SCDynamicStoreSetNotificationKeys(store, None, [ 'State:/Network/Global/IPv4', ])
CFRunLoopAddSource(CFRunLoopGetCurrent(), SCDynamicStoreCreateRunLoopSource(None, store, 0), kCFRunLoopCommonModes)
del pool