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/*=========================================================================
Program: Visualization Toolkit
Module: vtkRIBLight.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkRIBLight - RIP Light
// .SECTION Description
// vtkRIBLight is a subclass of vtkLight that allows the user to
// specify light source shaders and shadow casting lights for use with RenderMan.
//
// .SECTION See Also
// vtkRIBExporter
#ifndef __vtkRIBLight_h
#define __vtkRIBLight_h
#include "vtkLight.h"
class vtkRIBRenderer;
class VTK_HYBRID_EXPORT vtkRIBLight : public vtkLight
{
public:
static vtkRIBLight *New();
vtkTypeMacro(vtkRIBLight,vtkLight);
void PrintSelf(ostream& os, vtkIndent indent);
vtkBooleanMacro(Shadows,int);
vtkSetMacro(Shadows,int);
vtkGetMacro(Shadows,int);
void Render(vtkRenderer *ren, int index);
protected:
vtkRIBLight();
~vtkRIBLight();
vtkLight *Light;
int Shadows;
private:
vtkRIBLight(const vtkRIBLight&); // Not implemented.
void operator=(const vtkRIBLight&); // Not implemented.
};
#endif