Permalink
Switch branches/tags
Nothing to show
Find file
Fetching contributors…
Cannot retrieve contributors at this time
380 lines (328 sloc) 15.7 KB
/*=========================================================================
Program: Visualization Toolkit
Module: vtkCheckerboardRepresentation.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkCheckerboardRepresentation.h"
#include "vtkSliderRepresentation3D.h"
#include "vtkImageCheckerboard.h"
#include "vtkImageActor.h"
#include "vtkImageData.h"
#include "vtkCommand.h"
#include "vtkObjectFactory.h"
vtkStandardNewMacro(vtkCheckerboardRepresentation);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,Checkerboard,vtkImageCheckerboard);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,ImageActor,vtkImageActor);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,TopRepresentation,vtkSliderRepresentation3D);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,RightRepresentation,vtkSliderRepresentation3D);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,BottomRepresentation,vtkSliderRepresentation3D);
vtkCxxSetObjectMacro(vtkCheckerboardRepresentation,LeftRepresentation,vtkSliderRepresentation3D);
//----------------------------------------------------------------------
vtkCheckerboardRepresentation::vtkCheckerboardRepresentation()
{
this->Checkerboard = NULL;
this->ImageActor = NULL;
this->TopRepresentation = vtkSliderRepresentation3D::New();
this->TopRepresentation->ShowSliderLabelOff();
this->TopRepresentation->SetTitleText(NULL);
this->TopRepresentation->GetPoint1Coordinate()->SetCoordinateSystemToWorld();
this->TopRepresentation->GetPoint2Coordinate()->SetCoordinateSystemToWorld();
this->TopRepresentation->SetSliderLength(0.050);
this->TopRepresentation->SetSliderWidth(0.025);
this->TopRepresentation->SetTubeWidth(0.015);
this->TopRepresentation->SetEndCapLength(0.0);
this->TopRepresentation->SetMinimumValue(1);
this->TopRepresentation->SetMaximumValue(10);
this->TopRepresentation->SetSliderShapeToCylinder();
this->RightRepresentation = vtkSliderRepresentation3D::New();
this->RightRepresentation->ShowSliderLabelOff();
this->RightRepresentation->SetTitleText(NULL);
this->RightRepresentation->GetPoint1Coordinate()->SetCoordinateSystemToWorld();
this->RightRepresentation->GetPoint2Coordinate()->SetCoordinateSystemToWorld();
this->RightRepresentation->SetSliderLength(0.050);
this->RightRepresentation->SetSliderWidth(0.025);
this->RightRepresentation->SetTubeWidth(0.015);
this->RightRepresentation->SetEndCapLength(0.0);
this->RightRepresentation->SetMinimumValue(1);
this->RightRepresentation->SetMaximumValue(10);
this->RightRepresentation->SetSliderShapeToCylinder();
this->BottomRepresentation = vtkSliderRepresentation3D::New();
this->BottomRepresentation->ShowSliderLabelOff();
this->BottomRepresentation->SetTitleText(NULL);
this->BottomRepresentation->GetPoint1Coordinate()->SetCoordinateSystemToWorld();
this->BottomRepresentation->GetPoint2Coordinate()->SetCoordinateSystemToWorld();
this->BottomRepresentation->SetSliderLength(0.050);
this->BottomRepresentation->SetSliderWidth(0.025);
this->BottomRepresentation->SetTubeWidth(0.015);
this->BottomRepresentation->SetEndCapLength(0.0);
this->BottomRepresentation->SetMinimumValue(1);
this->BottomRepresentation->SetMaximumValue(10);
this->BottomRepresentation->SetSliderShapeToCylinder();
this->LeftRepresentation = vtkSliderRepresentation3D::New();
this->LeftRepresentation->ShowSliderLabelOff();
this->LeftRepresentation->SetTitleText(NULL);
this->LeftRepresentation->GetPoint1Coordinate()->SetCoordinateSystemToWorld();
this->LeftRepresentation->GetPoint2Coordinate()->SetCoordinateSystemToWorld();
this->LeftRepresentation->SetSliderLength(0.050);
this->LeftRepresentation->SetSliderWidth(0.025);
this->LeftRepresentation->SetTubeWidth(0.015);
this->LeftRepresentation->SetEndCapLength(0.0);
this->LeftRepresentation->SetMinimumValue(1);
this->LeftRepresentation->SetMaximumValue(10);
this->LeftRepresentation->SetSliderShapeToCylinder();
this->CornerOffset = 0.00;
this->OrthoAxis = 2;
}
//----------------------------------------------------------------------
vtkCheckerboardRepresentation::~vtkCheckerboardRepresentation()
{
if ( this->Checkerboard )
{
this->Checkerboard->Delete();
}
if ( this->ImageActor )
{
this->ImageActor->Delete();
}
this->TopRepresentation->Delete();
this->RightRepresentation->Delete();
this->BottomRepresentation->Delete();
this->LeftRepresentation->Delete();
}
//----------------------------------------------------------------------
void vtkCheckerboardRepresentation::SliderValueChanged(int sliderNum)
{
int *numDivisions = this->Checkerboard->GetNumberOfDivisions();
int value;
int div[] = {1,1,1};
if ( sliderNum == vtkCheckerboardRepresentation::TopSlider )
{
value = static_cast<int>(this->TopRepresentation->GetValue());
this->BottomRepresentation->SetValue(this->TopRepresentation->GetValue());
switch ( this->OrthoAxis )
{
case 0: div[1] = value; div[2] = numDivisions[2]; break;
case 1: div[0] = value; div[2] = numDivisions[2]; break;
case 2: div[0] = value; div[1] = numDivisions[1]; break;
}
this->Checkerboard->SetNumberOfDivisions(div);
}
else if ( sliderNum == vtkCheckerboardRepresentation::RightSlider )
{
value = static_cast<int>(this->RightRepresentation->GetValue());
this->LeftRepresentation->SetValue(this->RightRepresentation->GetValue());
switch ( this->OrthoAxis )
{
case 0: div[1] = numDivisions[1]; div[2] = value; break;
case 1: div[0] = numDivisions[0]; div[2] = value; break;
case 2: div[0] = numDivisions[0]; div[1] = value; break;
}
this->Checkerboard->SetNumberOfDivisions(div);
}
else if ( sliderNum == vtkCheckerboardRepresentation::BottomSlider )
{
value = static_cast<int>(this->BottomRepresentation->GetValue());
this->TopRepresentation->SetValue(this->BottomRepresentation->GetValue());
switch ( this->OrthoAxis )
{
case 0: div[1] = value; div[2] = numDivisions[2]; break;
case 1: div[0] = value; div[2] = numDivisions[2]; break;
case 2: div[0] = value; div[1] = numDivisions[1]; break;
}
this->Checkerboard->SetNumberOfDivisions(div);
}
else if ( sliderNum == vtkCheckerboardRepresentation::LeftSlider )
{
value = static_cast<int>(this->LeftRepresentation->GetValue());
this->RightRepresentation->SetValue(this->LeftRepresentation->GetValue());
switch ( this->OrthoAxis )
{
case 0: div[1] = numDivisions[1]; div[2] = value; break;
case 1: div[0] = numDivisions[0]; div[2] = value; break;
case 2: div[0] = numDivisions[0]; div[1] = value; break;
}
this->Checkerboard->SetNumberOfDivisions(div);
}
}
//----------------------------------------------------------------------
void vtkCheckerboardRepresentation::BuildRepresentation()
{
// Make sure that the checkerboard is up to date
if ( !this->Checkerboard || !this->ImageActor )
{
vtkErrorMacro("requires a checkerboard and image actor");
return;
}
double bounds[6];
vtkImageData *image = this->ImageActor->GetInput();
image->Update();
image->GetBounds(bounds);
if ( image->GetDataDimension() != 2 )
{
vtkErrorMacro(<<" requires a 2D image");
return;
}
double t0 = bounds[1]-bounds[0];
double t1 = bounds[3]-bounds[2];
double t2 = bounds[5]-bounds[4];
this->OrthoAxis = ( t0 < t1 ? (t0 < t2 ? 0 : 2) : (t1 < t2 ? 1 : 2) );
double o0 = t0*this->CornerOffset;
double o1 = t1*this->CornerOffset;
double o2 = t2*this->CornerOffset;
// Set up the initial values in the slider widgets
int *numDivisions = this->Checkerboard->GetNumberOfDivisions();
if ( this->OrthoAxis == 0 ) //x-axis
{
// point1 and point2 are switched for top and bottom in case a
// user wants to see the slider label positions as text, and
// rotation of the text about the slider's local x-axis must be
// set correctly. Similar logic applies to X-Z plane case.
this->TopRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[2]+o1, bounds[5]);
this->TopRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[3]-o1, bounds[5]);
this->TopRepresentation->SetValue(numDivisions[1]);
this->TopRepresentation->SetRotation(90.0);
this->RightRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[3], bounds[4]+o2);
this->RightRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[3], bounds[5]-o2);
this->RightRepresentation->SetValue(numDivisions[2]);
this->RightRepresentation->SetRotation(0.0);
this->BottomRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[2]+o1, bounds[4]);
this->BottomRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[3]-o1, bounds[4]);
this->BottomRepresentation->SetValue(numDivisions[1]);
this->BottomRepresentation->SetRotation(90.0);
this->LeftRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[2], bounds[4]+o2);
this->LeftRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[2], bounds[5]-o2);
this->LeftRepresentation->SetValue(numDivisions[2]);
this->LeftRepresentation->SetRotation(0.0);
}
else if ( this->OrthoAxis == 1 ) //y-axis
{
this->TopRepresentation->GetPoint1Coordinate()->SetValue(bounds[0]+o0, bounds[2], bounds[5]);
this->TopRepresentation->GetPoint2Coordinate()->SetValue(bounds[1]-o0, bounds[2], bounds[5]);
this->TopRepresentation->SetValue(numDivisions[0]);
this->TopRepresentation->SetRotation(90.0);
this->RightRepresentation->GetPoint1Coordinate()->SetValue(bounds[1], bounds[2], bounds[4]+o2);
this->RightRepresentation->GetPoint2Coordinate()->SetValue(bounds[1], bounds[2], bounds[5]-o2);
this->RightRepresentation->SetValue(numDivisions[2]);
this->RightRepresentation->SetRotation(90.0);
this->BottomRepresentation->GetPoint1Coordinate()->SetValue(bounds[0]+o0, bounds[2], bounds[4]);
this->BottomRepresentation->GetPoint2Coordinate()->SetValue(bounds[1]-o0, bounds[2], bounds[4]);
this->BottomRepresentation->SetValue(numDivisions[0]);
this->BottomRepresentation->SetRotation(90.0);
this->LeftRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[2], bounds[4]+o2);
this->LeftRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[2], bounds[5]-o2);
this->LeftRepresentation->SetValue(numDivisions[2]);
this->LeftRepresentation->SetRotation(90.0);
}
else // if( orthoAxis == 2 ) //z-axis
{
this->TopRepresentation->GetPoint1Coordinate()->SetValue(bounds[0]+o0, bounds[3], bounds[4]);
this->TopRepresentation->GetPoint2Coordinate()->SetValue(bounds[1]-o0, bounds[3], bounds[4]);
this->TopRepresentation->SetValue(numDivisions[0]);
this->TopRepresentation->SetRotation(0.0);
this->RightRepresentation->GetPoint1Coordinate()->SetValue(bounds[1], bounds[2]+o1, bounds[4]);
this->RightRepresentation->GetPoint2Coordinate()->SetValue(bounds[1], bounds[3]-o1, bounds[4]);
this->RightRepresentation->SetValue(numDivisions[1]);
this->RightRepresentation->SetRotation(0.0);
this->BottomRepresentation->GetPoint1Coordinate()->SetValue(bounds[0]+o0, bounds[2], bounds[4]);
this->BottomRepresentation->GetPoint2Coordinate()->SetValue(bounds[1]-o0, bounds[2], bounds[4]);
this->BottomRepresentation->SetValue(numDivisions[0]);
this->BottomRepresentation->SetRotation(0.0);
this->LeftRepresentation->GetPoint1Coordinate()->SetValue(bounds[0], bounds[2]+o1, bounds[4]);
this->LeftRepresentation->GetPoint2Coordinate()->SetValue(bounds[0], bounds[3]-o1, bounds[4]);
this->LeftRepresentation->SetValue(numDivisions[1]);
this->LeftRepresentation->SetRotation(0.0);
}
this->TopRepresentation->BuildRepresentation();
this->RightRepresentation->BuildRepresentation();
this->BottomRepresentation->BuildRepresentation();
this->LeftRepresentation->BuildRepresentation();
}
//----------------------------------------------------------------------
void vtkCheckerboardRepresentation::GetActors(vtkPropCollection *pc)
{
this->TopRepresentation->GetActors(pc);
this->RightRepresentation->GetActors(pc);
this->BottomRepresentation->GetActors(pc);
this->LeftRepresentation->GetActors(pc);
}
//----------------------------------------------------------------------
void vtkCheckerboardRepresentation::ReleaseGraphicsResources(vtkWindow *w)
{
this->TopRepresentation->ReleaseGraphicsResources(w);
this->RightRepresentation->ReleaseGraphicsResources(w);
this->BottomRepresentation->ReleaseGraphicsResources(w);
this->LeftRepresentation->ReleaseGraphicsResources(w);
}
//----------------------------------------------------------------------
int vtkCheckerboardRepresentation::RenderOverlay(vtkViewport *v)
{
int count = this->TopRepresentation->RenderOverlay(v);
count += this->RightRepresentation->RenderOverlay(v);
count += this->BottomRepresentation->RenderOverlay(v);
count += this->LeftRepresentation->RenderOverlay(v);
return count;
}
//----------------------------------------------------------------------
int vtkCheckerboardRepresentation::RenderOpaqueGeometry(vtkViewport *v)
{
int count = this->TopRepresentation->RenderOpaqueGeometry(v);
count += this->RightRepresentation->RenderOpaqueGeometry(v);
count += this->BottomRepresentation->RenderOpaqueGeometry(v);
count += this->LeftRepresentation->RenderOpaqueGeometry(v);
return count;
}
//-----------------------------------------------------------------------------
int vtkCheckerboardRepresentation::RenderTranslucentPolygonalGeometry(
vtkViewport *v)
{
int count = this->TopRepresentation->RenderTranslucentPolygonalGeometry(v);
count += this->RightRepresentation->RenderTranslucentPolygonalGeometry(v);
count += this->BottomRepresentation->RenderTranslucentPolygonalGeometry(v);
count += this->LeftRepresentation->RenderTranslucentPolygonalGeometry(v);
return count;
}
//-----------------------------------------------------------------------------
int vtkCheckerboardRepresentation::HasTranslucentPolygonalGeometry()
{
int result = this->TopRepresentation->HasTranslucentPolygonalGeometry();
result |= this->RightRepresentation->HasTranslucentPolygonalGeometry();
result |= this->BottomRepresentation->HasTranslucentPolygonalGeometry();
result |= this->LeftRepresentation->HasTranslucentPolygonalGeometry();
return result;
}
//----------------------------------------------------------------------
void vtkCheckerboardRepresentation::PrintSelf(ostream& os, vtkIndent indent)
{
//Superclass typedef defined in vtkTypeMacro() found in vtkSetGet.h
this->Superclass::PrintSelf(os,indent);
if ( this->ImageActor )
{
os << indent << "Image Actor: " << this->ImageActor << "\n";
}
else
{
os << indent << "Image Actor: (none)\n";
}
if ( this->Checkerboard )
{
os << indent << "Checkerboard: " << this->Checkerboard << "\n";
}
else
{
os << indent << "Image Checkerboard: (none)\n";
}
os << indent << "Corner Offset: " << this->CornerOffset << "\n";
os << indent << "Top Representation\n";
this->TopRepresentation->PrintSelf(os,indent.GetNextIndent());
os << indent << "Bottom Representation\n";
this->BottomRepresentation->PrintSelf(os,indent.GetNextIndent());
os << indent << "Right Representation\n";
this->RightRepresentation->PrintSelf(os,indent.GetNextIndent());
os << indent << "Left Representation\n";
this->LeftRepresentation->PrintSelf(os,indent.GetNextIndent());
}