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Pitch rounding errors #585

jfitie opened this Issue May 8, 2018 · 1 comment


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jfitie commented May 8, 2018

The pitch variable in the navit struct should be changed from an int to a float data type so that pitch correction (see #303 and #306) does not have to round the result. Currently, this is causing some problems with the pitch in high resolution displays where the correction causes the stored pitch value to be a low value.

F.ex. on a Galaxy S9+ with a display resolution of 2960x1440px the default pitch of 20 gets stored as 20*sqrt(240*320)/sqrt(2960*1440)=2.68… which gets rounded to 3. In reverse, this effectively means a pitch of 3*sqrt(2960*1440)/sqrt(240*320)=22.34… which gets rounded to 22.
This is a 10% error.

Round function should be removed at: and

Not sure at what other locations changes should be made.


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pgrandin commented May 25, 2018

Sounds good.

Want to submit a PR for this?

It looks like we have a couple more places where this would need to be changed :

./navit/gui/gtk/gui_gtk_window.c:		transform_set_pitch(t, (transform_get_pitch(t)+5)%360);
./navit/gui/gtk/gui_gtk_window.c:		transform_set_pitch(t, (transform_get_pitch(t)-5)%360);
./navit/transform.h:void transform_set_pitch(struct transformation *this_, int pitch);
./navit/navit.c:		transform_set_pitch(this_->trans, round(this_->pitch*sqrt(240*320)/sqrt(
./navit/transform.c:transform_set_pitch(struct transformation *this_,int pitch)
./navit/plugin/pedestrian/pedestrian.c:				transform_set_pitch(trans, 90+(val-0x80));
./navit/plugin/pedestrian/pedestrian.c:			transform_set_pitch(trans, (int)pitch);
./navit/plugin/pedestrian/pedestrian.c:		transform_set_pitch(trans, 90);
./navit/plugin/pedestrian/pedestrian.c:	transform_set_pitch(trans, 90);

and the relevant function prototype would need to be changed as well:

transform_set_pitch(struct transformation *this_,int pitch)

It doesn't look like the calls to transform_get_pitch() need to be changed as we never store the value, but pass it back to transform_get_pitch() instead.

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