Nicolas Cannasse
ncannasse

Organizations

@HaxeFoundation
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
  • @ncannasse 82cd9ea
    added OSwitch, OEndTrap, fixed OJump to function start
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
Jul 29, 2016
@ncannasse
Inline constructors and recursion
Jul 29, 2016
@ncannasse
  • @ncannasse e064156
    fixed console leak when rendering after dispose()
Jul 29, 2016
@ncannasse
  • @ncannasse 9c3521b
    added custom material props support
Jul 27, 2016
@ncannasse
Jul 27, 2016
@ncannasse
Jul 27, 2016
@ncannasse
Jul 22, 2016
ncannasse commented on pull request nadako/haxe-evolution#1
@ncannasse

Is there any change in standard library where it would make sense to use Any instead of Dynamic?

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#5271
@ncannasse

It seems that your code trigger an infinite loop somewhere, when running into macro code. Could you check that?

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#5474
@ncannasse

I tried reading several times but still couldn't get it: could you post some actual code? Also, your issue title is way too long :-)

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#5358
@ncannasse

I'm don't agree that the AST expression should be Void. Even if the assignment is implicit, we are actually typing it with WithType if there's an e…

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#5473
@ncannasse

I haven't read this issue, let's forget about it

Jul 21, 2016
@ncannasse
Jul 21, 2016
ncannasse commented on pull request HaxeFoundation/as3hx#60
@ncannasse

I honestly can't remember, might have been a trick to deal with significant newlines

Jul 21, 2016
@ncannasse
Jul 21, 2016
ncannasse commented on pull request ncannasse/heaps#164
@ncannasse

Because of inline of both contains and Point contructor, you can safely do .contains(new Point(5,6)) and it will remove the allocation. Also, you g…

Jul 21, 2016
ncannasse commented on pull request ncannasse/heaps#82
@ncannasse

h2d.comp is deprecated

Jul 21, 2016
@ncannasse
Jul 21, 2016
ncannasse commented on pull request ncannasse/heaps#175
@ncannasse

Thanks for the patch. Regarding using a Tile instead of a Texture, I choose to do so for SpriteBatch and TileGroup because h2d API mostly use Tile …

Jul 21, 2016
@ncannasse

I don't have much time to document the NekoVM bytecode, but you can find a reference implementation for reading it there: https://github.com/HaxeFo…

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#4714
@ncannasse

You forgot the most important world problem, which is waiting for next GoT season

Jul 21, 2016
ncannasse commented on pull request HaxeFoundation/haxe#5439
@ncannasse

And yes, the process seems ok

Jul 21, 2016
ncannasse commented on pull request HaxeFoundation/haxe#5439
@ncannasse

Agreed on the process :)

Jul 21, 2016
ncannasse commented on issue HaxeFoundation/haxe#5397
@ncannasse

the imported type definitions. let's say that I have "import Math." in a/import.hx and that I add a new "import MyClass." in a/b/import.hx, MyClass…