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png2gb.py

yesimnathan

Script that converts a PNG into tiles and a tilemap for the Game Boy

This was cobbled together in an evening. Currently to use it, your image will need to be:

  • Resolution: 160x144
  • Colormap set to 4 maximum colors (no transparency)

As of right now, this script doesn't have a good way to map colors to the Game Boy palette. That will come later.

The example Makefile also assumes that you have gbdk-n installed at ../. You'll need to pull it down & compile it separately.

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Script that converts a PNG into tiles and a tilemap for the Game Boy

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