#102 selectively disable functionalities for tutorials enhancement
#108 disable "placement cursor" when in briefing and in countdown
#114 removing rocks makes the tower count go down. bug
#116 laser towers deployed in the level.ini don't shoot bug
#123 allow "addMass" and "addEnergy" between waves
#145 point out missing energy more clearly
#146 point out missing mass more clearly
Some enhancements implemented:
#53 exploding creeps
#63 multiple creep waves
#80 Laser shooting sound
#81 creep death sound
#84 Tutorial level(s)
#87 different enemies should cause different amounts of damage on the base
#100 Mission briefing screen
Some of the bugs fixed
Tested with Löve2d 0.9.1.
Full 64-bit Windows Binary (including dependencies): On Windows (64 bit), unzip the zip file and start the "turres-monacorum-[...].exe".
Binary that requires Löve2d to be installed (get it from http://love2d.org/ for Windows, Mac or Linux): On Windows, drag the file "turres-monacorum-[...].love" onto the love.exe or a shortcut of the exe. On Linux and on MacOS, use the .love file as described in your löve documentation.
For source distribution, just pick your favourite branch from https://github.com/nczempin/Turres-Monacorum and either clone the project via your favourite Git client [we like SourceTree] or just download the provided .zip or .tar.gz source snapshots.
Main issues resolved:
- #84 Tutorial level [partially resolved]
- #87 different enemies cause different base damage
- #88 center camera on countdown and briefing
- #100 mission briefing
- #103 starting resources specified by levels
Tested with Löve2d 0.9.0.
On Windows, unzip the zip file and start "tm.exe".
If you have löve installed, drag the file "turres-monacorum-v0.6.2.love" onto the love.exe or a shortcut of the exe.
Get Löve2d from http://love2d.org/