inception engine is a 3D game engine written in ooc.
as stereotypical as it may sound, it's actually quite interesting.
everything's an entity, every entity has properties, properties can be explored and modified in realtime thanks to the in-game console. it has a cost in performance but gives a real boost in development time.
- http://github.com/nddrylliog/ooc-glew - for using OpenGL and its extensions
- http://github.com/nddrylliog/ooc-glu - for stuff that should've been in OpenGL all along
- http://github.com/nddrylliog/ooc-ftgl - for TrueType fonts in widgets/the console
- http://github.com/nddrylliog/ooc-sdl - for window creation, event handling, sdl-image for textures