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flexible game engine in ooc, with an ingame console to adjust everything in realtime
ooc
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samples
source Adjust to new sdl naming conventions
.gitignore Fucklot of changes.
Makefile
README.md
inception.use

README.md

inception engine is a 3D game engine written in ooc.

as stereotypical as it may sound, it's actually quite interesting.

everything's an entity, every entity has properties, properties can be explored and modified in realtime thanks to the in-game console. it has a cost in performance but gives a real boost in development time.

Dependencies

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