Adjust to new sdl naming conventions
Light cleanup: md5 test compiles+runs again
Fixed bug if your graphic cards can't keep up, don't attempt to sleep…
… a negative amount of time to go back to the past :)
Grey is les horrible on the eyes than those colors
Removed speedometer, it was icmadness specific
Merge branch 'master' of github.com:nddrylliog/inception-engine
Workarounds for current rock
Debugging ftl. Closes #2
Great split with icmadness!
Fucklot of changes.
Sapins are evil
Yay tricycle texture
*Really* working collisions now :D
Working collisions o/
My oh my, what a pretty speedometer.
Added save functionality to the track editor, edited tracks loads and…
… plays fine. Still no collision code used, but the dynamics of the kart/tricycle are getting pretty good!
Integrate trackbounds in the r2m format
Style considerations in Types
Collision ready to use (I hope)
New operator / for Float3
Spliting boxBoxCH in two functions
Missing previously corner collision beetween box and sphere
Correction, extension and code reuse in Float2 and Float3
Lazy initialization, better for Geometry
Improved kart movement, sloppy camera
Added dist() for Vector2, fixed maximum
Yay stupid kart movement.
Variable name corrected
Merge branch 'master' of github.com:nddrylliog/r2l
Two box collision implemented
Omg we can has camera and turn :D
Collision beetween sphere and box terminated, box and box to come