Commissioned experiment for MuDA (http://muda.co/collection/emergentmotion/)
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README.md

About Emergent Motion

Each ball is governed by two rules:

  • Each ball feels an attraction to every other ball based on (a butchered version of) newtons universal gravitation.
  • If two balls overlap at any time, instead of feeling attraction, the force is converted to a repulsive force that pushes the balls away from each other.

Through these two rules a weird, entirely physics-based, organism is created.

Perhaps most interesting is that if the initial conditions were not random, the simulation would be entirely deterministic. Even though the behavior appears random, if you were to start two simulations with the same initial conditions, they should behave identically. There is something profound in this that relates deeply with our understanding of physics and the natural world. Even a slight variation in initial conditions can produce a dramatically different result.

This work was commissioned by the Museum of Digital Arts Association (Muda).

Browser Support

Tested manually in:

  • Chrome 35.
  • Safari 7.0.5.
  • FireFox 31.
  • IE 9/10.

License

The MIT License (MIT)

Copyright (c) 2015 Andrew Hoyer

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.