diff --git a/.github/README.md b/.github/README.md index c4d9f45a..d0e0a4f8 100644 --- a/.github/README.md +++ b/.github/README.md @@ -15,10 +15,12 @@ You can help translate PitBull for your language with the [localization tool](ht ## Classic -PitBull works with WoW Classic! Some things that are different from retail: +PitBull works with WoW Classic! Classic Era/Vanilla is supported in +`v4.3.x-classic` releases. Cataclysm Classic is supported in `v4.2.x` releases +(the same releases retail use). + +Classic Era caveats: -- Health is only reported as the percentage (0-100). PitBull supports showing - actual values if you also install [Real Mob Health](https://www.curseforge.com/wow/addons/real-mob-health). - Aura duration is not available from the API, so PitBull uses [LibClassicDurations](https://www.curseforge.com/wow/addons/libclassicdurations) to show them. The duration can be inaccurate if it's affected by rank or talents. @@ -26,74 +28,12 @@ PitBull works with WoW Classic! Some things that are different from retail: to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved. -## Changelog Highlights ![OhMyDog](https://static-cdn.jtvnw.net/emoticons/v1/65/1.0) - -### v4.1.26 changes - -- Fixed an issue with '30-man raid' filtering that would hide groups when your - group size was between 26 and 30. - -### v4.1.25 changes - -- Updated `PhaseIcon` to show a tooltip with the phase reason. -- Fixed `PhaseIcon` for 9.0.1. -- Fixed boss frames not hiding for 9.0.1. - -### v4.1.24 changes - -- Added '30-man raid' to groups filtering. -- Updated for 9.0.1. - -### v4.1.22 changes - -- Updated for 8.3.0. -- Updated `ArtifactPowerBar` to hide if your azerite item is at max level. - -### v4.1.21 changes - -- Updated for 8.2.5. -- Added some more initial frame updates. - -### v4.1.20 changes - -- Fixed frames getting stuck with incomplete unit infomation. This should - fix things like the name getting stuck as "Unknown" and class colors being - wrong. - -### v4.1.19 changes - -- Updated for 8.2.0. - -### v4.1.18 changes - -- Updated `ArtifactPowerBar` to hide if your azerite item is not equipped. -- Fixed `ResurrectionIcon` and `SummonIcon` getting stuck shown after zoning. -- Updated unit and group selector dropdowns to show which items are disabled. - -### v4.1.17 changes +## Download -- Added `ResurrectionIcon` indictor to show incoming and pending resurrection spells. -- Added `SummonIcon` indictor to show incoming and pending summons. -- Updated `PhaseIcon` indicator to show on players with a different warmode setting. -- Updated the vehicle swap handling to work like the default UI. For example, this - fixes being able to click on the person in the pod in the Antoran High Command - encounter from your raid frames. Unfortunately, it only works in raid, so things like - selecting the player in the Tol Dagor cannon are still cumbersome. -- Added sorting and filtering party groups by role. -- Aura: Added Arcane Torrent for Blood Elves and updated purge filters. +CurseForge: -### v4.1.0 changes +Wago: -- **Frame anchoring**. For example, you can anchor your `Target of target` frame to your `Target` frame so that it moves when you move your `Target` frame. In config mode, frames anchored to another frame will show a gray line connecting them at the anchor points set. -- **Multiple unit frames** - - Want a player cast bar that auto-hides and doesn't squish your other bars together? Create a new unit frame and set the unit to `Player`, set a layout that only has `Cast bar` enabled on it, and anchor it to your original player frame. - - Due to how the indicator offset system works, it makes fine-tuning the position of secondary resource icons awkward. You can now create a duplicate unit frame for positioning your combo points exactly where you want. - - Frame names now use the unit frame label instead of the unit. For example, PitBull4\_Frames\_player is now PitBull4\_Frames\_Player, PitBull4\_Frames\_targettarget is now "PitBull4\_Frames\_Target's target". You'll need to update any addons (**kgPanels**) that anchor to your unit frames. You can check the name of the frame with `/framestack`. -- **Default frame positions**. Starting from scratch no longer dumps all of the frames in the middle of your screen. They will now show in a layout similar to the Blizzard layout. -- **Added Masque support for auras.** If you use Masque, you can set the skin for the layout under Aura->Display or in Masque under "PitBull4 Aura". Two PitBull skins are provided that will work with hiding/showing the border as set in the settings, or you can disable Masque support completely in the module options (Modules->Aura). +WoWInterface: -## Download - -CurseForge: -WoWInterface: GitHub: