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Teerank 4.0

No functionla changes expected.  Under the hood Teerank now use Use
SQlite to store its data.

The only changes worth mentioning is that the ranking system now try to
detect when a match restarted.  This is done to prevent elo points loss
because scores delta would appears negative.

This release took quite some time because I hit some limitation of
SQlite regarding perfomances.  For instance, I had trouble to find a
query to calculate ranks of many players.  I ended up pre-computing them
every 5 minutes.

This release will be a strong base for incoming improvment.  The old
database just caused too much issues.  I've said that I will do a
database reset no teerank.com but I prefer to wait teerank 5.0.  Because
there will be DM and TDM ranking, and probably 1v1 ranking as well.
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needs committed Dec 12, 2016
1 parent 1bfd266 commit d42209b10598732e990f73d8bf3ac68041b87350
Showing with 1 addition and 1 deletion.
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@@ -1,7 +1,7 @@
TEERANK_VERSION = 4
TEERANK_SUBVERSION = 0
DATABASE_VERSION = 7
STABLE_VERSION = 0
STABLE_VERSION = 1
# Used to make a direct URL to github
CURRENT_COMMIT = $(shell git rev-parse HEAD)

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