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Don't do SW audio routing on GTA04A4

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commit a362c431531d6b75fcb1894c60e021588ea50d44 1 parent 9f78985
@neiljerram authored
Showing with 2 additions and 2 deletions.
  1. +2 −2 devices/gta04/src/plugins/audiohardware/neo/neoaudioplugin.cpp
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4 devices/gta04/src/plugins/audiohardware/neo/neoaudioplugin.cpp
@@ -269,7 +269,7 @@ bool StateFileAudioState::isAvailable() const
bool StateFileAudioState::enter(QAudio::AudioCapability)
{
- if (m_info.domain() != "Phone") {
+ if ((!gta04a4) && (m_info.domain() != "Phone")) {
gsmVoiceStop();
}
@@ -285,7 +285,7 @@ bool StateFileAudioState::enter(QAudio::AudioCapability)
bool ok = alsactl(QStringList() << "-f" << stateFile << "restore");
- if (m_info.domain() == "Phone") {
+ if ((!gta04a4) && (m_info.domain() == "Phone")) {
gsmVoiceStart();
}
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