A novel attempt at creating a game engine for the web. Currently targets the canvas tag of HTML 5 for rendering. Written in Haxe and compiles to Javascript. This is not the final product by any means, I'm still working out the kinks!
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examples
titanium_reindeer
README

README

Titanium-Reindeer is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Titanium-Reindeer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with Titanium-Reindeer.  If not, see <http://www.gnu.org/licenses/>.

Developed by: Ryan Badour


Titanium-Reindeer is a web based game engine written for Javascript using
Haxe. The current target for rendering is the canvas tag of HTML 5.

To compile the haxe code, run the compile.hxml for the particular project
and it will attempt to compile the Haxe code and create/modify a specified
javascript file.

To run the game you've compiled open an html page with the required tag
marked with the id specified in your game. For most examples this html file
is already provided. You should be able to open the file in your browser
and it will work. Ensure you are using Chrome, Firefox 4+, Internet
Explorer 9+ or Opera 10+ for full compatibility.