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Commits on Jan 11, 2017
  1. Fix Steenee's tier.

    committed Jan 11, 2017
Commits on Dec 23, 2016
  1. Fix typing of Decidueye.

    committed Dec 23, 2016
Commits on Dec 22, 2016
Commits on Dec 20, 2016
  1. Update README.

    committed Dec 20, 2016
  2. Change generation so that randomness is decided on the front end. The…

    … back end determines all eligible Pokemon and can be cached.
    committed Dec 20, 2016
Commits on Dec 10, 2016
  1. Fix tier of Greninja.

    committed Dec 10, 2016
Commits on Dec 7, 2016
  1. Add Ash's Greninja.

    committed Dec 7, 2016
Commits on Nov 22, 2016
  1. Add Alola Pokemon.

    committed Nov 22, 2016
Commits on Oct 29, 2016
  1. Adjust CSS of controls.

    committed Oct 29, 2016
Commits on Oct 25, 2016
  1. Fix tier parameter code.

    committed Oct 25, 2016
  2. Refactor generation code.

    committed Oct 25, 2016
Commits on Oct 24, 2016
Commits on Oct 23, 2016
Commits on Aug 31, 2016
  1. Adding support for generating megas and other alternate forms.

    Note: this added noticeable compexity to the code. I will restructure
    the code in the future, but it works perfectly fine as it is, so I'm
    pushing it for now.
    committed Aug 31, 2016
Commits on Aug 30, 2016
Commits on Aug 25, 2016
Commits on Aug 13, 2016
  1. Adding expanded favicons.

    committed Aug 13, 2016
  2. Updating README

    committed on GitHub Aug 13, 2016
  3. Adding expanded favicons.

    committed Aug 13, 2016
Commits on Jul 24, 2016
  1. Generate random IDs, rather than ordering the whole table by rand(), …

    …on full table queries.
    committed Jul 24, 2016
Commits on Jul 22, 2016
Commits on Jun 27, 2016
Commits on Jul 26, 2015