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Trevor Martin edited this page Jun 19, 2017 · 1 revision


mset x y id


  • x : x coordinate on the map
  • y : y coordinate on the map
  • id : The background sprite (0-255) to place in map at specified coordinates.


This function will change the sprite in map as specified coordinates. By default, changes made are only kept while the current game is running. To make permanent changes to the map, see sync.


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