This file is part of a glorious rescue mission: migrating ancient code from the dusty vaults of the internet to the shiny halls of GitHub.
This code has been preserved as faithfully as possible, warts and all. All code contained herein is original code written by Paul Nettle unless otherwise noted.
In the early-90's, the popularity of 2D morphing was at its peak. The Complete Morph (a.k.a. CMorph) was one of the most popular of the bunch. CMorph was even a low-cost solution for many television production houses around the world.
I've released the source code. Since CMorph is DOS-based and requires the Watcom compiler, I've also made available the DOS binaries (see the bin folder) and an animation produced by CMorph.
This repository includes:
- Original source code with minimal modifications
- Historical comments and design choices, preserved for posterity
- A fresh coat of licensing and documentation (hello
LICENSEandREADME.md!) - Possibly some delightful quirks from a bygone programming era
The code is now released under the MIT License, unless stated otherwise. You are free to use, modify, and redistribute it.
Note: Original copyright notices from the author have been retained for historical context.
This code is vintage. That means:
- Expect odd formatting, outdated conventions, and maybe even some nostalgia.
- It might not compile or run without some TLC.
- There's zero warranty, and it may bite. You’ve been warned.
Because history matters. This code is a snapshot of how things were done back then—and in some cases, how they’re still done today. Think of it as open source time travel.
Happy coding!
— Paul


