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Reactive Extensions for Unity
Fastest C# Serializer and Infinitely Fast Deserializer for .NET, .NET Core and Unity.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Portable Client Library and HttpClient based OAuth library, including all platform(for PCL).
Micro RPC/REST Framework built on OWIN
Redis Client based on StackExchange.Redis.
785 contributions in the last year
If gRPC's Server returns error code and
Status.Detail include language specific character(e.g.
あいうえお in Japanese)
gRPC's Client can't decode detail…