Grand Box is a Box2DWeb-powered platformer with a built-in level editor. In the future, people will be able to build and share levels for others to discover and play.
The ambition was to create a game where people could create physics-based levels to share with the world to play, or just mess around in sandbox mode. The idea was inspired by LittleBigPlanet, a social platforming adventure game for the PS3, and Garry's Mod, a physics sandbox game for the PC. But what I really wanted to get out of building Grand Box, was not only learn the basics of game engines (which I knew little about) and to build something cool, but to promote the open web. The games mentioned earlier before are on proprietary platforms, game developers are either tied to Sony, Microsoft, or usually Valve. The concept of openess implies developers aren't forced to choose between platforms, and what better cross-platform...platform to develop on than the web. Now the web runs on nearly everything, and it's ridiculously easy to develop on (children known HTML). This Box2DWeb experiment, written in less than 24 hours, serves as a small example of how easy the web is.