Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
A simple recreation the FF1 Battle System in java for my design patterns class.
Java
branch: master

Fetching latest commit…

Cannot retrieve the latest commit at this time

Failed to load latest commit information.
data
docs
editor/editor
lib
save
src
tests/tests
.classpath
.gitignore
.project
README
jffbs.properties
leveltable.txt
mainumldiagram.uxf
run.bat
run.sh

README

This project, which started as an assignment for one of my programming classes here at college, is supposed to recreate the NES experience of Final Fantasy I.  The engine itself was designed around the ability to be capable of executing a battle and in the future may expand from that to include Menu System and Map exploration.  Stats for all the creatures and jobs are aimed at being as close to the original game's documented numbers and formulas as can be.

You can watch development in these places:
Main repository - https://github.com/nhydock/FF1-Battle-System
Ponychan Thread - http://www.ponychan.net/chan/collab/res/34349.html



Programming and Graphics:
Nicholas Hydock

Sprites:
Various Monsters and Characters - Pony Noia
Elements of Harmony - Kortallis

Music:

For Equestria (Intro Music) - MandoPony - http://mandopony.bandcamp.com/track/for-equestria
Victory and Game Over fanfare: Kil6969 - http://youtu.be/fdIk_KfKHVs
Normal battle theme -
Normal Boss battle theme - Kil6969 - http://youtu.be/Gl3pI-r1Ei8
Legendary Boss battle theme -
Derpy's Shop - MandoPony - http://mandopony.bandcamp.com/track/derpy

Additional Resources:
FF1 Recorded Data - http://www.gamefaqs.com/nes/522595-final-fantasy/faqs/57009


3rd-Party Libraries:

JLayer (for mp3s) - http://www.javazoom.net/javalayer/javalayer.html
ini4j - http://ini4j.sourceforge.net/
Something went wrong with that request. Please try again.