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@nibau nibau released this Feb 17, 2016 · 9 commits to master since this release

Improvements since 0.3b2

  • cleaned up code
  • .target.cs files are now also added as additional files in the .pro file.
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@nibau nibau released this Nov 13, 2015

Bugfix: Unreal Engine path should now be correctly detected for custom engine builds.

Assets 3
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@nibau nibau released this Oct 30, 2015

Here it is, the highly improved version 0.3, which will most likely be the last major release of the tool as I consider it now more or less complete.

Highlights:

  • The generation process is now fully automated (configuration only during first run). If you run the tool directly from command-line from inside the project folder you don't have to enter anything anymore (project path is picked from working directory)
  • The tool should now also work for custom builds of UE4 (git version)
  • Fixed problems with perforce (thanks to Ypsylon)
  • Bug fixes
  • Executable renamed to uProGen.exe (easier to type in cmd)

Warning: I have only tested this version on my computer which is why I marked it as beta. Bugs should be reported here on GitHub if you find some.

Assets 3
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@nibau nibau released this Sep 1, 2015 · 35 commits to master since this release

The Unreal Engine path now has to be entered manually, because automatic detection seems to no longer work. The path is stored in a file so you only have to enter it once.

Assets 3
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@nibau nibau released this Sep 1, 2015 · 36 commits to master since this release

Hotfix: Manual entry of Unreal Engine directory should now work

Assets 3
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@nibau nibau released this Sep 1, 2015 · 39 commits to master since this release

-added a "Cook" build target, which allows to cook your game assets from within QtCreator (very useful if you work with standalone builds)
-fixed some typos

Assets 3
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Pre-release

@nibau nibau released this Aug 31, 2015 · 46 commits to master since this release

Refactored and now open-sourced version of the project generator tool.

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Pre-release

@nibau nibau released this Aug 31, 2015 · 45 commits to master since this release

Fixed typo and missing debug flag in Debug Game Standalone launch preset

Assets 3
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