diff --git a/Core/Game/Abilities/Essential/Move/Move.cs b/Core/Game/Abilities/Essential/Move/Move.cs index 9fc073fd..9c95ee3d 100755 --- a/Core/Game/Abilities/Essential/Move/Move.cs +++ b/Core/Game/Abilities/Essential/Move/Move.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using Lockstep; diff --git a/Core/Game/Managers/LockstepManager.cs b/Core/Game/Managers/LockstepManager.cs index 6cb26b55..1621170c 100755 --- a/Core/Game/Managers/LockstepManager.cs +++ b/Core/Game/Managers/LockstepManager.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System.Collections.Generic; diff --git a/Core/Simulation/Grid/GridManager.cs b/Core/Simulation/Grid/GridManager.cs index 39dba560..9caa9bd6 100755 --- a/Core/Simulation/Grid/GridManager.cs +++ b/Core/Simulation/Grid/GridManager.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Lockstep diff --git a/Core/Simulation/Grid/GridNode.cs b/Core/Simulation/Grid/GridNode.cs index 5b202188..ac6fabd3 100755 --- a/Core/Simulation/Grid/GridNode.cs +++ b/Core/Simulation/Grid/GridNode.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System; diff --git a/Core/Simulation/Grid/Utility/GridHeap.cs b/Core/Simulation/Grid/Utility/GridHeap.cs index 1c9bc8bf..eb50479f 100755 --- a/Core/Simulation/Grid/Utility/GridHeap.cs +++ b/Core/Simulation/Grid/Utility/GridHeap.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System; diff --git a/Core/Simulation/Pathfinding/Pathfinder.cs b/Core/Simulation/Pathfinding/Pathfinder.cs index 088a3f34..84b7f7f8 100755 --- a/Core/Simulation/Pathfinding/Pathfinder.cs +++ b/Core/Simulation/Pathfinding/Pathfinder.cs @@ -1,8 +1,14 @@ -/* -Resources: -Bresenham's Algorithm Implementation: ericw. (Source: http://ericw.ca/notes/bresenhams-line-algorithm-in-csharp.html) -AStar Algorithm Template: Sebastian Lague (Source: https://www.youtube.com/watch?v=-L-WgKMFuhE) -*/ +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +//Resources: +//Bresenham's Algorithm Implementation: ericw. (Source: http://ericw.ca/notes/bresenhams-line-algorithm-in-csharp.html) +//AStar Algorithm Template: Sebastian Lague (Source: https://www.youtube.com/watch?v=-L-WgKMFuhE) + using UnityEngine; using System; using System.Collections; diff --git a/Core/Simulation/Physics/Core/CollisionPair.cs b/Core/Simulation/Physics/Core/CollisionPair.cs index 113bfdd6..96256f53 100755 --- a/Core/Simulation/Physics/Core/CollisionPair.cs +++ b/Core/Simulation/Physics/Core/CollisionPair.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; namespace Lockstep diff --git a/Core/Simulation/Physics/Core/LSBody.cs b/Core/Simulation/Physics/Core/LSBody.cs index 22838671..7d7e0e19 100755 --- a/Core/Simulation/Physics/Core/LSBody.cs +++ b/Core/Simulation/Physics/Core/LSBody.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; #if UNITY_EDITOR diff --git a/Core/Simulation/Physics/Core/Partition.cs b/Core/Simulation/Physics/Core/Partition.cs index 2d1bf0de..b9ab245d 100755 --- a/Core/Simulation/Physics/Core/Partition.cs +++ b/Core/Simulation/Physics/Core/Partition.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System.Collections.Generic; diff --git a/Core/Simulation/Physics/Core/PhysicsManager.cs b/Core/Simulation/Physics/Core/PhysicsManager.cs index 8af996e2..995d569f 100755 --- a/Core/Simulation/Physics/Core/PhysicsManager.cs +++ b/Core/Simulation/Physics/Core/PhysicsManager.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Timers; diff --git a/Core/Utility/FastList.cs b/Core/Utility/FastList.cs index d9c2e22a..61a9c20b 100755 --- a/Core/Utility/FastList.cs +++ b/Core/Utility/FastList.cs @@ -1,4 +1,11 @@ -using System.Collections; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using System.Collections; using System; namespace Lockstep diff --git a/Example/TestManager.cs b/Example/TestManager.cs index 8865fc67..ea877e65 100644 --- a/Example/TestManager.cs +++ b/Example/TestManager.cs @@ -1,4 +1,11 @@ -using UnityEngine; +//======================================================================= +// Copyright (c) 2015 John Pan +// Distributed under the MIT License. +// (See accompanying file LICENSE or copy at +// http://opensource.org/licenses/MIT) +//======================================================================= + +using UnityEngine; using System.Collections; using Lockstep; diff --git a/LICENSE b/LICENSE index dcd22f82..42bdfc4a 100644 --- a/LICENSE +++ b/LICENSE @@ -1,6 +1,6 @@ The MIT License (MIT) -Copyright (c) 2015 Inkhorn Games and John Pan +Copyright (c) 2015 John Pan Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/README.md b/README.md index b47ffb25..f744fa91 100644 --- a/README.md +++ b/README.md @@ -35,7 +35,7 @@ License -------- The MIT License (MIT) -Copyright (c) 2015 Inkhorn Games and John Pan +Copyright (c) 2015 John Pan Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal