This is a boilerplate for static websites that use JSPM, ES6 (with ES5 babel transpiler), Stylus, NPM as a task runner, and deploy scripts for App Engine
forked from amsehili/gspeech-rec
An all-in-one shell script to use Google Speech Recognition API v2
forked from thoughtram/es6-babel-browserify-boilerplate
An opinionated boilerplate that uses babel to allow for es6 features and uses browserify for file bundleing
forked from technobly/Particle-DotStar
An Implementation of Adafruit's DotStar Library for the Spark Core
forked from paulirish/dotfiles
paul's shell, git, etc config files. also homebrew, migration setup. good stuff.
forked from dansingerman/app-engine-headers
Google app engine application that is the server side counterpart to https://github.com/dansingerman/jQuery-Browser-Language
forked from googlecreativelab/coder
A simple way to make web stuff on Raspberry Pi
Arduino application that uses Ultimate GPS + CC3000 WiFi shield to get weather, display to 2.8" TFT LCD
forked from auduno/clmtrackr
forked from viljamis/responsive-nav.js
Tiny responsive navigation plugin without library dependencies and with fast touch screen support.
forked from paranoida/simple-ui
Simple UI is a set of the most popular components used in many web applications.
forked from olado/doT
forked from thinkpixellab/PxLoader
PxLoader is a simple JavasScript library for creating preloaders and resource downloaders for HTML5 apps.
forked from bensonarts/GalleryCMS
A free CMS for photo galleries (PHP 5/CodeIgniter)
forked from mathiasbynens/dotfiles
.files, including ~/.osx — sensible hacker defaults for OS X
forked from openframeworks/openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
An experiment with Processing using particles and wave forms to visualize the FFT spectrum of a track
forked from jackrugile/jrumble
jRumble is a jQuery plugin that rumbles, vibrates, shakes, and rotates any element you choose. It's great to use as a hover effect or a way to direct attention to an element. You can control the X, Y, and rotation range, the speed, and event trigger for the rumble.