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Mobile Proxying. #6
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Hi there!, Yes, It should be rather simple. Current implementation only sends the discovery package to the local machine, but, broadcasting to the local network is not a hard task. I'll implement it and ping you back. Just a few questions:
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@NickCis mobile among us is free so I think a lot of people will start of or just stay at mobile if they don't have a problem with the control. Where as on steam it costs 4 dollar. |
I've just uploadede a fix that will allow guests from the local network. If you know how to use the proxy from the source give it a try, if not, i'll further test it an upload a new version in the following days. |
recommand use p2p to connect the game, like n2n or openvpn, and udp_relay tools to forward broadcast packets. |
Can someone come and test the p2p connection of among us on the Android platform? I just compiled udp-replicator. |
@Droid-MAX That UDP replicator project does the same than this among-us-proxy. This project was built specifically to play among us, so you shouldn't do any of the setup there. If you read the main readme of this repo, you'll probably understand that both projects are doing the same. |
This can be done in |
Is there a way to proxy a mobile connection? When running the GUI, it only shows up on localhost, not other devices connected to the network. Is there a way to implement this?
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