This is a series of mobile AR experiences I created to get familiar with the AR Core SDK. The projects demonstrate a working knowledge of plane detection, anchors, and 3D object manipulation in an AR context.
This project is a customization of some basic hello world functionality. I replaced the model with another model that I created and also swapped the texture used by the plane detection mechanic. I encorporated audio so that it fires when a model is attached to a plane.
AR Treasure Hunt
This project brings in more functionality to create a more complex experience. I added conditional functionality that unfolds in a specific sequence that is initiated by user events. There is also a blend of 2D screenspace touch actions along with 3D world space behaviors that exemplify mobile AR experience.
- AR Object instantiation
- Conditional functionality
- Touch/raycast events