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Updated as per Twisol's suggestion

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commit 5489d89e66daf58a39af49106f13658d80beed6e 1 parent e46e241
Nick Gammon authored
Showing with 467 additions and 3 deletions.
  1. +467 −3 MUSHclient.vcproj
470 MUSHclient.vcproj
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@@ -49,7 +49,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)luacom\&quot;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;LUA51"
MinimalRebuild="true"
RuntimeLibrary="1"
@@ -78,7 +78,7 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="dsound.lib"
+ AdditionalDependencies="dsound.lib Shlwapi.lib"
OutputFile=".\WinDebug/MUSHclient.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
@@ -174,7 +174,7 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="dsound.lib"
+ AdditionalDependencies="dsound.lib Shlwapi.lib"
OutputFile=".\WinRel/MUSHclient.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -1071,6 +1071,86 @@
RelativePath="dialogs\global_prefs\GlobalPrefsSheet.h"
>
</File>
+ <File
+ RelativePath=".\luacom\LuaAux.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\luabeans.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\luacom.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\luacom_internal.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\LuaCompat.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tCOMUtil.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOM.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMClassFactory.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMConnPoints.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMEnumerator.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMException.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMTypeHandler.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaControl.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaDispatch.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaObject.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaObjList.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaTLB.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaVector.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tStringBuffer.h"
+ >
+ </File>
+ <File
+ RelativePath=".\luacom\tUtil.h"
+ >
+ </File>
</Filter>
<Filter
Name="Resource Files"
@@ -4777,6 +4857,390 @@
</FileConfiguration>
</File>
</Filter>
+ <Filter
+ Name="luacom"
+ >
+ <File
+ RelativePath=".\luacom\LuaAux.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\luabeans.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
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+ />
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+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\luacom.cpp"
+ >
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+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\LuaCompat.c"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
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+ </File>
+ <File
+ RelativePath=".\luacom\tCOMUtil.cpp"
+ >
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+ Name="Debug|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOM.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMClassFactory.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMConnPoints.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMEnumerator.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMException.cpp"
+ >
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+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaCOMTypeHandler.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaControl.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaDispatch.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaObject.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaObjList.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaTLB.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tLuaVector.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tStringBuffer.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\luacom\tUtil.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ UsePrecompiledHeader="0"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
<File
RelativePath=".gitignore"
>
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