Skip to content
View nikki93's full-sized avatar

Highlights

  • Pro

Block or report nikki93

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. gx gx Public

    A Go->C++transpiler meant for data-oriented gameplay and application programming especially for WebAssembly. Using this mostly in the context of specific personal projects and heavily focusing the …

    Go 96 4

  2. raylib-5k raylib-5k Public

    Go 27 2

  3. cgame cgame Public

    some ideas involving games, C and Lua

    C 111 12

  4. grall2 grall2 Public

    The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/load, new types of obstacles.

    C++ 22 3

  5. btogre btogre Public

    BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it d…

    C++ 53 15

  6. ngf ngf Public

    nikki's Game Framework, a set of framework classes and stuff in C++ that helps develop applications (especially games) with Ogre.

    C++ 11 1