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some ideas involving games, C and Lua
BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it d…
A Go->C++transpiler meant for data-oriented gameplay and application programming especially for WebAssembly. Using this mostly in the context of specific personal projects and heavily focusing the …
ClojureScript on Expo with Boot
The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/load, new types of obstacles.
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