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some ideas involving games and C
BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it d…
The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/load, new types of obstacles.
nikki's Game Framework, a set of framework classes and stuff in C++ that helps develop applications (especially games) with Ogre.
A simple stack-based scripting language. Very early version, missing some important features, but still fun.
some ideas involving games and prototype-based programming, inspired by Self, Smalltalk, ...
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