godot plugin : follow cursor
Note that this is only for Godot 2.x
How to use
Put this folder in project_root/addons folder and turn it on in the project setting panel.
Click the icon on the 2d canvas to enable the function and right click to move 2d type nodes.
You can edit snap mode settings by clicking snap button and add exception types by editing plugin.gd. (default is TileMap only)