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  1. Handy tool for equirectangular images

    Python 76 13

  2. Q-Learning based Reinforcement Learning implementation, make AI self-learn to play Cartpole and 3 Atari games (Boxing, Pong, Pacman)

    Python 3 1

  3. In-painting: Implement LSTM based pixel prediction to predict the missing pixel in an image

    Jupyter Notebook 5 3

  4. Kaggle challenge to predict to rank household products

    Java 1

  5. MNIST dataset image classifier using hand coded neural networks


  6. Affective Computing and Human Robot Interaction project to identify emotions in paintings using transfer learning

    Jupyter Notebook 3 1

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January - October 2020

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