Large diffs are not rendered by default.

@@ -83,7 +83,7 @@ void ObjectLayer::draw(SDL_Renderer* renderer)
for (ObjectMap::iterator iter = objects.begin(); iter != objects.end(); iter++)
{
bbox = iter->second->getBoundingBox();
if (getIntersect(vport, bbox, NULL))
//if (getIntersect(vport, bbox, NULL))
iter->second->draw(renderer);
}
}
@@ -25,7 +25,7 @@ bool Projectile::canCollideWith(const WorldObject* other)

void Projectile::update(Uint32 time)
{

}

void Projectile::reverseDirection()