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Translation support #6

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@nmlgc

Very open-ended, and basically the sum of a bunch of little features that I can deliver independently, depending on how much money comes in:

  • Dump the original script in the translatable format
  • Add a language setting to the Config menu (depends on Introduce a version system for 秋霜CFG.DAT #34)
  • Dumb line-by-line replacement for in-game dialogue, endings, and UI text
  • Dynamically growing the text box to fit more than 4 lines of dialogue (much better suited for this game than inserting new text boxes)
  • In-game previewing (think thcrap skipgame/instant_ending)
  • Automatic line breaks for in-game dialogue, endings, and the Music Room
  • Image translations (we can pretty much copy the sprite-based overlay algorithms from thcrap_tsa there)
  • The ultimate bonus feature: In-engine textbox editing

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    EnhancementNew feature or requestLocalization~>1 pushProjected number of pushes needed. Might turn out to get more expensive!

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