149 lines (119 sloc) 3.9 KB
#include <limits.h>
#include <errno.h>
#define __STDC_LIMIT_MACROS true
#include <stdint.h>
#include <queue>
#ifdef WIN32
#include "win32-dlfcn.h"
#include <dlfcn.h>
/* define FFI_BUILDING before including ffi.h to workaround a libffi bug on Windows */
#include <ffi.h>
#include <uv.h>
#include <node_object_wrap.h>
#include <node.h>
#include <nan.h>
#if __OBJC__ || __OBJC2__
#include <objc/objc.h>
#define THROW_ERROR_EXCEPTION(x) Nan::ThrowError(x)
#define FFI_ASYNC_ERROR (ffi_status)1
using namespace v8;
using namespace node;
* Converts an arbitrary pointer to a node Buffer with 0-length
void wrap_pointer_cb(char *data, void *hint);
inline Local<Value> WrapPointer(char *ptr, size_t length) {
Nan::EscapableHandleScope scope;
return scope.Escape(Nan::NewBuffer(ptr, length, wrap_pointer_cb, NULL).ToLocalChecked());
inline Local<Value> WrapPointer(char *ptr) {
return WrapPointer(ptr, 0);
* Class used to store stuff during async ffi_call() invokations.
class AsyncCallParams {
ffi_status result;
char *err;
char *cif;
char *fn;
char *res;
char *argv;
Nan::Callback *callback;
class FFI {
static NAN_MODULE_INIT(InitializeStaticFunctions);
static NAN_MODULE_INIT(InitializeBindings);
static NAN_METHOD(FFIPrepCif);
static NAN_METHOD(FFIPrepCifVar);
static NAN_METHOD(FFICall);
static NAN_METHOD(FFICallAsync);
static void AsyncFFICall(uv_work_t *req);
static void FinishAsyncFFICall(uv_work_t *req);
static NAN_METHOD(Strtoul);
* One of these structs gets created for each `ffi.Callback()` invokation in
* JavaScript-land. It contains all the necessary information when invoking the
* pointer to proxy back to JS-land properly. It gets created by
* `ffi_closure_alloc()`, and free'd in the closure_pointer_cb function.
typedef struct _callback_info {
ffi_closure closure; // the actual `ffi_closure` instance get inlined
void *code; // the executable function pointer
Nan::Callback* errorFunction; // JS callback function for reporting catched exceptions for the process' event loop
Nan::Callback* function; // JS callback function the closure represents
// these two are required for creating proper sized WrapPointer buffer instances
int argc; // the number of arguments this function expects
size_t resultSize; // the size of the result pointer
} callback_info;
class ThreadedCallbackInvokation;
class CallbackInfo {
static NAN_MODULE_INIT(Initialize);
static void WatcherCallback(uv_async_t *w, int revents);
static void DispatchToV8(callback_info *self, void *retval, void **parameters, bool dispatched = false);
static void Invoke(ffi_cif *cif, void *retval, void **parameters, void *user_data);
static NAN_METHOD(Callback);
#ifdef WIN32
static DWORD g_threadID;
static uv_thread_t g_mainthread;
#endif // WIN32
static uv_mutex_t g_queue_mutex;
static std::queue<ThreadedCallbackInvokation *> g_queue;
static uv_async_t g_async;
* Synchronization object to ensure following order of execution:
* -> WaitForExecution() invoked
* -> SignalDoneExecuting() returned
* -> WaitForExecution() returned
* ^WaitForExecution() must always be called from the thread which owns the object
class ThreadedCallbackInvokation {
ThreadedCallbackInvokation(callback_info *cbinfo, void *retval, void **parameters);
void SignalDoneExecuting();
void WaitForExecution();
void *m_retval;
void **m_parameters;
callback_info *m_cbinfo;
uv_cond_t m_cond;
uv_mutex_t m_mutex;