From 1cd5c91af35f2fa922938a8526e67a372827535e Mon Sep 17 00:00:00 2001 From: jcartan <39117560+jcartan@users.noreply.github.com> Date: Wed, 9 May 2018 02:03:04 -0700 Subject: [PATCH] Update exploring.md A few minor corrections so people following the patterns example will not be confused. --- node/documentation/tutorial/exploring.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/node/documentation/tutorial/exploring.md b/node/documentation/tutorial/exploring.md index d9b8691..4afb964 100644 --- a/node/documentation/tutorial/exploring.md +++ b/node/documentation/tutorial/exploring.md @@ -52,8 +52,8 @@ The idea is to create a pattern that can be easily changed by using a seed param Create two [wiggle nodes](/node/reference/corevector/wiggle.html) and connect polygon1 to wiggle1 and polygon2 to wiggle2. -* Set **Offset** to **30** for the wiggle node handling the pentagon. -* Set **Offset** to **10** for the other one. +* Set **Offset** to **30 and 30** for the wiggle node handling the pentagon. +* Set **Offset** to **10 and 10** for the other one. * Set **Seed** respectively **0** and **1** We will generate a new shape based on the two shapes by using a binary operation. @@ -89,13 +89,15 @@ Now we will create a [grid node](/node/reference/corevector/grid.html) to multip * Set **Rows** to **1**. * Set **Columns** to **10**. +* Set **Width** to **1000** Now add a [translate node](/node/reference/corevector/translate.html) to the network and send the pattern (copy1) to the shape port and grid1 to the (blue) translate port. Finally add another copy node and send translate1 to it. * Set **Copies** to **10** -* Set **Translate** to **-50** and **90** +* Set **Translate** to **-56** and **95** +* Scale should remain at **100** and **100** Rendering the copy2 node should return this result: