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Add another nextTick benchmark

It tests how many iterations the event loop can make per second.
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1 parent cf2513e commit c6347dcfb43273214dc872e60c8cd94a93fee027 @piscisaureus piscisaureus committed Dec 23, 2011
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  1. +41 −0 benchmark/next-tick-2.js
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+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var count = 2e6,
+ left = count,
+ start;
+
+function onNextTick() {
+ if (--left) {
+ process.nextTick(onNextTick);
+ } else {
+ finalize();
+ }
+}
+
+function finalize() {
+ var duration = (new Date()).getTime() - start,
+ ticksPerSec = count / duration * 1000;
+ console.log("nextTick callbacks per second: " + Math.round(ticksPerSec));
+}
+
+start = (new Date()).getTime();
+process.nextTick(onNextTick);

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