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Add access to user environment via ENV

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1 parent 68dda0a commit dc39e8202456686513c43a4e2c4e5e505eb3a901 @ry ry committed Sep 10, 2009
Showing with 16 additions and 1 deletion.
  1. +2 −0 doc/api.txt
  2. +14 −1 src/node.cc
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@@ -88,6 +88,8 @@ Returns the current working directory of the process.
+ARGV+ ::
An array containing the command line arguments.
++ENV+ ::
+An object containing the user environment. See environ(7).
+__filename+ ::
The filename of the script being executed.
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@@ -378,13 +378,26 @@ Load (int argc, char *argv[])
node_obj->Set(String::NewSymbol("version"), String::New(NODE_VERSION));
+ int i,j;
Local<Array> arguments = Array::New(argc);
- for (int i = 0; i < argc; i++) {
+ for (i = 0; i < argc; i++) {
Local<String> arg = String::New(argv[i]);
arguments->Set(Integer::New(i), arg);
}
global_obj->Set(String::NewSymbol("ARGV"), arguments);
+ Local<Object> env = Object::New();
+ for (i = 0; environ[i]; i++) {
+ for (j = 0; environ[i][j] && environ[i][j] != '='; j++) { ; }
+ Local<String> field = String::New(environ[i], j);
+ Local<String> value = Local<String>();
+ if (environ[i][j] == '=') {
+ value = String::New(environ[i]+j+1);
+ }
+ env->Set(field, value);
+ }
+ global_obj->Set(String::NewSymbol("ENV"), env);
+
NODE_SET_METHOD(node_obj, "compile", compile);
NODE_SET_METHOD(node_obj, "reallyExit", node_exit);
NODE_SET_METHOD(node_obj, "cwd", Cwd);

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