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src: remove global HandleScope

Make it more difficult to accidentally leak handles by removing the
top-level HandleScope.  Now if there's no valid HandleScope now, V8
will complain and, in debug builds, abort.
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bnoordhuis committed Nov 11, 2013
1 parent 09724b3 commit fd819efbdfbcf03d4f68b297f9003e160bb6b58d
Showing with 5 additions and 3 deletions.
  1. +4 −1 src/
  2. +1 −2 src/
@@ -3249,8 +3249,11 @@ int Start(int argc, char** argv) {
Locker locker(node_isolate);
Environment* env =
CreateEnvironment(node_isolate, argc, argv, exec_argc, exec_argv);
// This Context::Scope is here so EnableDebug() can look up the current
// environment with Environment::GetCurrentChecked().
// TODO(bnoordhuis) Reorder the debugger initialization logic so it can
// be removed.
Context::Scope context_scope(env->context());
HandleScope handle_scope(env->isolate());
uv_run(env->event_loop(), UV_RUN_DEFAULT);
@@ -235,9 +235,8 @@ void TLSCallbacks::SSLInfoCallback(const SSL* ssl_, int where, int ret) {
SSL* ssl = const_cast<SSL*>(ssl_);
TLSCallbacks* c = static_cast<TLSCallbacks*>(SSL_get_app_data(ssl));
Environment* env = c->env();
// There should be a Context::Scope a few stack frames down.
assert(env->context() == env->isolate()->GetCurrentContext());
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Object> object = c->object();


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