Showing with 6 additions and 2 deletions.
  1. +6 −2 src/node_watchdog.cc
@@ -87,8 +87,9 @@ void Watchdog::Destroy() {
void Watchdog::Run(void* arg) {
Watchdog* wd = static_cast<Watchdog*>(arg);

// UV_RUN_ONCE so async_ or timer_ wakeup exits uv_run() call.
uv_run(wd->loop_, UV_RUN_ONCE);
// UV_RUN_DEFAULT the loop will be stopped either by the async or the
// timer handle.
uv_run(wd->loop_, UV_RUN_DEFAULT);

// Loop ref count reaches zero when both handles are closed.
// Close the timer handle on this side and let Destroy() close async_
@@ -97,11 +98,14 @@ void Watchdog::Run(void* arg) {


void Watchdog::Async(uv_async_t* async) {
Watchdog* w = ContainerOf(&Watchdog::async_, async);
uv_stop(w->loop_);
}


void Watchdog::Timer(uv_timer_t* timer) {
Watchdog* w = ContainerOf(&Watchdog::timer_, timer);
uv_stop(w->loop_);
V8::TerminateExecution(w->env()->isolate());
}