Large diffs are not rendered by default.

@@ -0,0 +1,51 @@
This is a patched version of zlib, modified to use
Pentium-Pro-optimized assembly code in the deflation algorithm. The
files changed/added by this patch are:

README.686
match.S

The speedup that this patch provides varies, depending on whether the
compiler used to build the original version of zlib falls afoul of the
PPro's speed traps. My own tests show a speedup of around 10-20% at
the default compression level, and 20-30% using -9, against a version
compiled using gcc 2.7.2.3. Your mileage may vary.

Note that this code has been tailored for the PPro/PII in particular,
and will not perform particuarly well on a Pentium.

If you are using an assembler other than GNU as, you will have to
translate match.S to use your assembler's syntax. (Have fun.)

Brian Raiter
breadbox@muppetlabs.com
April, 1998


Added for zlib 1.1.3:

The patches come from
http://www.muppetlabs.com/~breadbox/software/assembly.html

To compile zlib with this asm file, copy match.S to the zlib directory
then do:

CFLAGS="-O3 -DASMV" ./configure
make OBJA=match.o


Update:

I've been ignoring these assembly routines for years, believing that
gcc's generated code had caught up with it sometime around gcc 2.95
and the major rearchitecting of the Pentium 4. However, I recently
learned that, despite what I believed, this code still has some life
in it. On the Pentium 4 and AMD64 chips, it continues to run about 8%
faster than the code produced by gcc 4.1.

In acknowledgement of its continuing usefulness, I've altered the
license to match that of the rest of zlib. Share and Enjoy!

Brian Raiter
breadbox@muppetlabs.com
April, 2007
@@ -0,0 +1,357 @@
/* match.S -- x86 assembly version of the zlib longest_match() function.
* Optimized for the Intel 686 chips (PPro and later).
*
* Copyright (C) 1998, 2007 Brian Raiter <breadbox@muppetlabs.com>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the author be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

#ifndef NO_UNDERLINE
#define match_init _match_init
#define longest_match _longest_match
#endif

#define MAX_MATCH (258)
#define MIN_MATCH (3)
#define MIN_LOOKAHEAD (MAX_MATCH + MIN_MATCH + 1)
#define MAX_MATCH_8 ((MAX_MATCH + 7) & ~7)

/* stack frame offsets */

#define chainlenwmask 0 /* high word: current chain len */
/* low word: s->wmask */
#define window 4 /* local copy of s->window */
#define windowbestlen 8 /* s->window + bestlen */
#define scanstart 16 /* first two bytes of string */
#define scanend 12 /* last two bytes of string */
#define scanalign 20 /* dword-misalignment of string */
#define nicematch 24 /* a good enough match size */
#define bestlen 28 /* size of best match so far */
#define scan 32 /* ptr to string wanting match */

#define LocalVarsSize (36)
/* saved ebx 36 */
/* saved edi 40 */
/* saved esi 44 */
/* saved ebp 48 */
/* return address 52 */
#define deflatestate 56 /* the function arguments */
#define curmatch 60

/* All the +zlib1222add offsets are due to the addition of fields
* in zlib in the deflate_state structure since the asm code was first written
* (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
* (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
* if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
*/

#define zlib1222add (8)

#define dsWSize (36+zlib1222add)
#define dsWMask (44+zlib1222add)
#define dsWindow (48+zlib1222add)
#define dsPrev (56+zlib1222add)
#define dsMatchLen (88+zlib1222add)
#define dsPrevMatch (92+zlib1222add)
#define dsStrStart (100+zlib1222add)
#define dsMatchStart (104+zlib1222add)
#define dsLookahead (108+zlib1222add)
#define dsPrevLen (112+zlib1222add)
#define dsMaxChainLen (116+zlib1222add)
#define dsGoodMatch (132+zlib1222add)
#define dsNiceMatch (136+zlib1222add)


.file "match.S"

.globl match_init, longest_match

.text

/* uInt longest_match(deflate_state *deflatestate, IPos curmatch) */
.cfi_sections .debug_frame

longest_match:

.cfi_startproc
/* Save registers that the compiler may be using, and adjust %esp to */
/* make room for our stack frame. */

pushl %ebp
.cfi_def_cfa_offset 8
.cfi_offset ebp, -8
pushl %edi
.cfi_def_cfa_offset 12
pushl %esi
.cfi_def_cfa_offset 16
pushl %ebx
.cfi_def_cfa_offset 20
subl $LocalVarsSize, %esp
.cfi_def_cfa_offset LocalVarsSize+20

/* Retrieve the function arguments. %ecx will hold cur_match */
/* throughout the entire function. %edx will hold the pointer to the */
/* deflate_state structure during the function's setup (before */
/* entering the main loop). */

movl deflatestate(%esp), %edx
movl curmatch(%esp), %ecx

/* uInt wmask = s->w_mask; */
/* unsigned chain_length = s->max_chain_length; */
/* if (s->prev_length >= s->good_match) { */
/* chain_length >>= 2; */
/* } */

movl dsPrevLen(%edx), %eax
movl dsGoodMatch(%edx), %ebx
cmpl %ebx, %eax
movl dsWMask(%edx), %eax
movl dsMaxChainLen(%edx), %ebx
jl LastMatchGood
shrl $2, %ebx
LastMatchGood:

/* chainlen is decremented once beforehand so that the function can */
/* use the sign flag instead of the zero flag for the exit test. */
/* It is then shifted into the high word, to make room for the wmask */
/* value, which it will always accompany. */

decl %ebx
shll $16, %ebx
orl %eax, %ebx
movl %ebx, chainlenwmask(%esp)

/* if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; */

movl dsNiceMatch(%edx), %eax
movl dsLookahead(%edx), %ebx
cmpl %eax, %ebx
jl LookaheadLess
movl %eax, %ebx
LookaheadLess: movl %ebx, nicematch(%esp)

/* register Bytef *scan = s->window + s->strstart; */

movl dsWindow(%edx), %esi
movl %esi, window(%esp)
movl dsStrStart(%edx), %ebp
lea (%esi,%ebp), %edi
movl %edi, scan(%esp)

/* Determine how many bytes the scan ptr is off from being */
/* dword-aligned. */

movl %edi, %eax
negl %eax
andl $3, %eax
movl %eax, scanalign(%esp)

/* IPos limit = s->strstart > (IPos)MAX_DIST(s) ? */
/* s->strstart - (IPos)MAX_DIST(s) : NIL; */

movl dsWSize(%edx), %eax
subl $MIN_LOOKAHEAD, %eax
subl %eax, %ebp
jg LimitPositive
xorl %ebp, %ebp
LimitPositive:

/* int best_len = s->prev_length; */

movl dsPrevLen(%edx), %eax
movl %eax, bestlen(%esp)

/* Store the sum of s->window + best_len in %esi locally, and in %esi. */

addl %eax, %esi
movl %esi, windowbestlen(%esp)

/* register ush scan_start = *(ushf*)scan; */
/* register ush scan_end = *(ushf*)(scan+best_len-1); */
/* Posf *prev = s->prev; */

movzwl (%edi), %ebx
movl %ebx, scanstart(%esp)
movzwl -1(%edi,%eax), %ebx
movl %ebx, scanend(%esp)
movl dsPrev(%edx), %edi

/* Jump into the main loop. */

movl chainlenwmask(%esp), %edx
jmp LoopEntry

.balign 16

/* do {
* match = s->window + cur_match;
* if (*(ushf*)(match+best_len-1) != scan_end ||
* *(ushf*)match != scan_start) continue;
* [...]
* } while ((cur_match = prev[cur_match & wmask]) > limit
* && --chain_length != 0);
*
* Here is the inner loop of the function. The function will spend the
* majority of its time in this loop, and majority of that time will
* be spent in the first ten instructions.
*
* Within this loop:
* %ebx = scanend
* %ecx = curmatch
* %edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
* %esi = windowbestlen - i.e., (window + bestlen)
* %edi = prev
* %ebp = limit
*/
LookupLoop:
andl %edx, %ecx
movzwl (%edi,%ecx,2), %ecx
cmpl %ebp, %ecx
jbe LeaveNow
subl $0x00010000, %edx
js LeaveNow
LoopEntry: movzwl -1(%esi,%ecx), %eax
cmpl %ebx, %eax
jnz LookupLoop
movl window(%esp), %eax
movzwl (%eax,%ecx), %eax
cmpl scanstart(%esp), %eax
jnz LookupLoop

/* Store the current value of chainlen. */

movl %edx, chainlenwmask(%esp)

/* Point %edi to the string under scrutiny, and %esi to the string we */
/* are hoping to match it up with. In actuality, %esi and %edi are */
/* both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and %edx is */
/* initialized to -(MAX_MATCH_8 - scanalign). */

movl window(%esp), %esi
movl scan(%esp), %edi
addl %ecx, %esi
movl scanalign(%esp), %eax
movl $(-MAX_MATCH_8), %edx
lea MAX_MATCH_8(%edi,%eax), %edi
lea MAX_MATCH_8(%esi,%eax), %esi

/* Test the strings for equality, 8 bytes at a time. At the end,
* adjust %edx so that it is offset to the exact byte that mismatched.
*
* We already know at this point that the first three bytes of the
* strings match each other, and they can be safely passed over before
* starting the compare loop. So what this code does is skip over 0-3
* bytes, as much as necessary in order to dword-align the %edi
* pointer. (%esi will still be misaligned three times out of four.)
*
* It should be confessed that this loop usually does not represent
* much of the total running time. Replacing it with a more
* straightforward "rep cmpsb" would not drastically degrade
* performance.
*/
LoopCmps:
movl (%esi,%edx), %eax
xorl (%edi,%edx), %eax
jnz LeaveLoopCmps
movl 4(%esi,%edx), %eax
xorl 4(%edi,%edx), %eax
jnz LeaveLoopCmps4
addl $8, %edx
jnz LoopCmps
jmp LenMaximum
LeaveLoopCmps4: addl $4, %edx
LeaveLoopCmps: testl $0x0000FFFF, %eax
jnz LenLower
addl $2, %edx
shrl $16, %eax
LenLower: subb $1, %al
adcl $0, %edx

/* Calculate the length of the match. If it is longer than MAX_MATCH, */
/* then automatically accept it as the best possible match and leave. */

lea (%edi,%edx), %eax
movl scan(%esp), %edi
subl %edi, %eax
cmpl $MAX_MATCH, %eax
jge LenMaximum

/* If the length of the match is not longer than the best match we */
/* have so far, then forget it and return to the lookup loop. */

movl deflatestate(%esp), %edx
movl bestlen(%esp), %ebx
cmpl %ebx, %eax
jg LongerMatch
movl windowbestlen(%esp), %esi
movl dsPrev(%edx), %edi
movl scanend(%esp), %ebx
movl chainlenwmask(%esp), %edx
jmp LookupLoop

/* s->match_start = cur_match; */
/* best_len = len; */
/* if (len >= nice_match) break; */
/* scan_end = *(ushf*)(scan+best_len-1); */

LongerMatch: movl nicematch(%esp), %ebx
movl %eax, bestlen(%esp)
movl %ecx, dsMatchStart(%edx)
cmpl %ebx, %eax
jge LeaveNow
movl window(%esp), %esi
addl %eax, %esi
movl %esi, windowbestlen(%esp)
movzwl -1(%edi,%eax), %ebx
movl dsPrev(%edx), %edi
movl %ebx, scanend(%esp)
movl chainlenwmask(%esp), %edx
jmp LookupLoop

/* Accept the current string, with the maximum possible length. */

LenMaximum: movl deflatestate(%esp), %edx
movl $MAX_MATCH, bestlen(%esp)
movl %ecx, dsMatchStart(%edx)

/* if ((uInt)best_len <= s->lookahead) return (uInt)best_len; */
/* return s->lookahead; */

LeaveNow:
movl deflatestate(%esp), %edx
movl bestlen(%esp), %ebx
movl dsLookahead(%edx), %eax
cmpl %eax, %ebx
jg LookaheadRet
movl %ebx, %eax
LookaheadRet:

/* Restore the stack and return from whence we came. */

addl $LocalVarsSize, %esp
.cfi_def_cfa_offset 20
popl %ebx
.cfi_def_cfa_offset 16
popl %esi
.cfi_def_cfa_offset 12
popl %edi
.cfi_def_cfa_offset 8
popl %ebp
.cfi_def_cfa_offset 4
.cfi_endproc
match_init: ret
@@ -0,0 +1,8 @@
blast: blast.c blast.h
cc -DTEST -o blast blast.c

test: blast
blast < test.pk | cmp - test.txt

clean:
rm -f blast blast.o
@@ -0,0 +1,4 @@
Read blast.h for purpose and usage.

Mark Adler
madler@alumni.caltech.edu

Large diffs are not rendered by default.

@@ -0,0 +1,75 @@
/* blast.h -- interface for blast.c
Copyright (C) 2003, 2012 Mark Adler
version 1.2, 24 Oct 2012
This software is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Mark Adler madler@alumni.caltech.edu
*/


/*
* blast() decompresses the PKWare Data Compression Library (DCL) compressed
* format. It provides the same functionality as the explode() function in
* that library. (Note: PKWare overused the "implode" verb, and the format
* used by their library implode() function is completely different and
* incompatible with the implode compression method supported by PKZIP.)
*
* The binary mode for stdio functions should be used to assure that the
* compressed data is not corrupted when read or written. For example:
* fopen(..., "rb") and fopen(..., "wb").
*/


typedef unsigned (*blast_in)(void *how, unsigned char **buf);
typedef int (*blast_out)(void *how, unsigned char *buf, unsigned len);
/* Definitions for input/output functions passed to blast(). See below for
* what the provided functions need to do.
*/


int blast(blast_in infun, void *inhow, blast_out outfun, void *outhow);
/* Decompress input to output using the provided infun() and outfun() calls.
* On success, the return value of blast() is zero. If there is an error in
* the source data, i.e. it is not in the proper format, then a negative value
* is returned. If there is not enough input available or there is not enough
* output space, then a positive error is returned.
*
* The input function is invoked: len = infun(how, &buf), where buf is set by
* infun() to point to the input buffer, and infun() returns the number of
* available bytes there. If infun() returns zero, then blast() returns with
* an input error. (blast() only asks for input if it needs it.) inhow is for
* use by the application to pass an input descriptor to infun(), if desired.
*
* The output function is invoked: err = outfun(how, buf, len), where the bytes
* to be written are buf[0..len-1]. If err is not zero, then blast() returns
* with an output error. outfun() is always called with len <= 4096. outhow
* is for use by the application to pass an output descriptor to outfun(), if
* desired.
*
* The return codes are:
*
* 2: ran out of input before completing decompression
* 1: output error before completing decompression
* 0: successful decompression
* -1: literal flag not zero or one
* -2: dictionary size not in 4..6
* -3: distance is too far back
*
* At the bottom of blast.c is an example program that uses blast() that can be
* compiled to produce a command-line decompression filter by defining TEST.
*/
Binary file not shown.
@@ -0,0 +1 @@
AIAIAIAIAIAIA

Large diffs are not rendered by default.

@@ -0,0 +1,11 @@
unit ZLibConst;

interface

resourcestring
sTargetBufferTooSmall = 'ZLib error: target buffer may be too small';
sInvalidStreamOp = 'Invalid stream operation';

implementation

end.
@@ -0,0 +1,76 @@

Overview
========

This directory contains an update to the ZLib interface unit,
distributed by Borland as a Delphi supplemental component.

The original ZLib unit is Copyright (c) 1997,99 Borland Corp.,
and is based on zlib version 1.0.4. There are a series of bugs
and security problems associated with that old zlib version, and
we recommend the users to update their ZLib unit.


Summary of modifications
========================

- Improved makefile, adapted to zlib version 1.2.1.

- Some field types from TZStreamRec are changed from Integer to
Longint, for consistency with the zlib.h header, and for 64-bit
readiness.

- The zlib_version constant is updated.

- The new Z_RLE strategy has its corresponding symbolic constant.

- The allocation and deallocation functions and function types
(TAlloc, TFree, zlibAllocMem and zlibFreeMem) are now cdecl,
and _malloc and _free are added as C RTL stubs. As a result,
the original C sources of zlib can be compiled out of the box,
and linked to the ZLib unit.


Suggestions for improvements
============================

Currently, the ZLib unit provides only a limited wrapper around
the zlib library, and much of the original zlib functionality is
missing. Handling compressed file formats like ZIP/GZIP or PNG
cannot be implemented without having this functionality.
Applications that handle these formats are either using their own,
duplicated code, or not using the ZLib unit at all.

Here are a few suggestions:

- Checksum class wrappers around adler32() and crc32(), similar
to the Java classes that implement the java.util.zip.Checksum
interface.

- The ability to read and write raw deflate streams, without the
zlib stream header and trailer. Raw deflate streams are used
in the ZIP file format.

- The ability to read and write gzip streams, used in the GZIP
file format, and normally produced by the gzip program.

- The ability to select a different compression strategy, useful
to PNG and MNG image compression, and to multimedia compression
in general. Besides the compression level

TCompressionLevel = (clNone, clFastest, clDefault, clMax);

which, in fact, could have used the 'z' prefix and avoided
TColor-like symbols

TCompressionLevel = (zcNone, zcFastest, zcDefault, zcMax);

there could be a compression strategy

TCompressionStrategy = (zsDefault, zsFiltered, zsHuffmanOnly, zsRle);

- ZIP and GZIP stream handling via TStreams.


--
Cosmin Truta <cosmint@cs.ubbcluj.ro>
@@ -0,0 +1,99 @@
# Makefile for zlib
# For use with Delphi and C++ Builder under Win32
# Updated for zlib 1.2.x by Cosmin Truta

# ------------ Borland C++ ------------

# This project uses the Delphi (fastcall/register) calling convention:
LOC = -DZEXPORT=__fastcall -DZEXPORTVA=__cdecl

CC = bcc32
LD = bcc32
AR = tlib
# do not use "-pr" in CFLAGS
CFLAGS = -a -d -k- -O2 $(LOC)
LDFLAGS =


# variables
ZLIB_LIB = zlib.lib

OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj


# targets
all: $(ZLIB_LIB) example.exe minigzip.exe

.c.obj:
$(CC) -c $(CFLAGS) $*.c

adler32.obj: adler32.c zlib.h zconf.h

compress.obj: compress.c zlib.h zconf.h

crc32.obj: crc32.c zlib.h zconf.h crc32.h

deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h

gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h

gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h

gzread.obj: gzread.c zlib.h zconf.h gzguts.h

gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h

infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
inffast.h inffixed.h

inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
inffast.h

inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
inffast.h inffixed.h

inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h

trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h

uncompr.obj: uncompr.c zlib.h zconf.h

zutil.obj: zutil.c zutil.h zlib.h zconf.h

example.obj: test/example.c zlib.h zconf.h

minigzip.obj: test/minigzip.c zlib.h zconf.h


# For the sake of the old Borland make,
# the command line is cut to fit in the MS-DOS 128 byte limit:
$(ZLIB_LIB): $(OBJ1) $(OBJ2)
-del $(ZLIB_LIB)
$(AR) $(ZLIB_LIB) $(OBJP1)
$(AR) $(ZLIB_LIB) $(OBJP2)


# testing
test: example.exe minigzip.exe
example
echo hello world | minigzip | minigzip -d

example.exe: example.obj $(ZLIB_LIB)
$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)

minigzip.exe: minigzip.obj $(ZLIB_LIB)
$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)


# cleanup
clean:
-del *.obj
-del *.exe
-del *.lib
-del *.tds
-del zlib.bak
-del foo.gz

@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8" ?>
<project name="DotZLib" default="build" basedir="./DotZLib">
<description>A .Net wrapper library around ZLib1.dll</description>

<property name="nunit.location" value="c:/program files/NUnit V2.1/bin" />
<property name="build.root" value="bin" />

<property name="debug" value="true" />
<property name="nunit" value="true" />

<property name="build.folder" value="${build.root}/debug/" if="${debug}" />
<property name="build.folder" value="${build.root}/release/" unless="${debug}" />

<target name="clean" description="Remove all generated files">
<delete dir="${build.root}" failonerror="false" />
</target>

<target name="build" description="compiles the source code">

<mkdir dir="${build.folder}" />
<csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
<references basedir="${nunit.location}">
<includes if="${nunit}" name="nunit.framework.dll" />
</references>
<sources>
<includes name="*.cs" />
<excludes name="UnitTests.cs" unless="${nunit}" />
</sources>
<arg value="/d:nunit" if="${nunit}" />
</csc>
</target>

</project>
Binary file not shown.
@@ -0,0 +1,58 @@
using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("DotZLib")]
[assembly: AssemblyDescription(".Net bindings for ZLib compression dll 1.2.x")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Henrik Ravn")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("(c) 2004 by Henrik Ravn")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]

//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]
@@ -0,0 +1,202 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Runtime.InteropServices;
using System.Text;


namespace DotZLib
{
#region ChecksumGeneratorBase
/// <summary>
/// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
/// </summary>
/// <example></example>
public abstract class ChecksumGeneratorBase : ChecksumGenerator
{
/// <summary>
/// The value of the current checksum
/// </summary>
protected uint _current;

/// <summary>
/// Initializes a new instance of the checksum generator base - the current checksum is
/// set to zero
/// </summary>
public ChecksumGeneratorBase()
{
_current = 0;
}

/// <summary>
/// Initializes a new instance of the checksum generator basewith a specified value
/// </summary>
/// <param name="initialValue">The value to set the current checksum to</param>
public ChecksumGeneratorBase(uint initialValue)
{
_current = initialValue;
}

/// <summary>
/// Resets the current checksum to zero
/// </summary>
public void Reset() { _current = 0; }

/// <summary>
/// Gets the current checksum value
/// </summary>
public uint Value { get { return _current; } }

/// <summary>
/// Updates the current checksum with part of an array of bytes
/// </summary>
/// <param name="data">The data to update the checksum with</param>
/// <param name="offset">Where in <c>data</c> to start updating</param>
/// <param name="count">The number of bytes from <c>data</c> to use</param>
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
/// <remarks>All the other <c>Update</c> methods are implmeneted in terms of this one.
/// This is therefore the only method a derived class has to implement</remarks>
public abstract void Update(byte[] data, int offset, int count);

/// <summary>
/// Updates the current checksum with an array of bytes.
/// </summary>
/// <param name="data">The data to update the checksum with</param>
public void Update(byte[] data)
{
Update(data, 0, data.Length);
}

/// <summary>
/// Updates the current checksum with the data from a string
/// </summary>
/// <param name="data">The string to update the checksum with</param>
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
public void Update(string data)
{
Update(Encoding.UTF8.GetBytes(data));
}

/// <summary>
/// Updates the current checksum with the data from a string, using a specific encoding
/// </summary>
/// <param name="data">The string to update the checksum with</param>
/// <param name="encoding">The encoding to use</param>
public void Update(string data, Encoding encoding)
{
Update(encoding.GetBytes(data));
}

}
#endregion

#region CRC32
/// <summary>
/// Implements a CRC32 checksum generator
/// </summary>
public sealed class CRC32Checksum : ChecksumGeneratorBase
{
#region DLL imports

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern uint crc32(uint crc, int data, uint length);

#endregion

/// <summary>
/// Initializes a new instance of the CRC32 checksum generator
/// </summary>
public CRC32Checksum() : base() {}

/// <summary>
/// Initializes a new instance of the CRC32 checksum generator with a specified value
/// </summary>
/// <param name="initialValue">The value to set the current checksum to</param>
public CRC32Checksum(uint initialValue) : base(initialValue) {}

/// <summary>
/// Updates the current checksum with part of an array of bytes
/// </summary>
/// <param name="data">The data to update the checksum with</param>
/// <param name="offset">Where in <c>data</c> to start updating</param>
/// <param name="count">The number of bytes from <c>data</c> to use</param>
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
public override void Update(byte[] data, int offset, int count)
{
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > data.Length) throw new ArgumentException();
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
_current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
}
finally
{
hData.Free();
}
}

}
#endregion

#region Adler
/// <summary>
/// Implements a checksum generator that computes the Adler checksum on data
/// </summary>
public sealed class AdlerChecksum : ChecksumGeneratorBase
{
#region DLL imports

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern uint adler32(uint adler, int data, uint length);

#endregion

/// <summary>
/// Initializes a new instance of the Adler checksum generator
/// </summary>
public AdlerChecksum() : base() {}

/// <summary>
/// Initializes a new instance of the Adler checksum generator with a specified value
/// </summary>
/// <param name="initialValue">The value to set the current checksum to</param>
public AdlerChecksum(uint initialValue) : base(initialValue) {}

/// <summary>
/// Updates the current checksum with part of an array of bytes
/// </summary>
/// <param name="data">The data to update the checksum with</param>
/// <param name="offset">Where in <c>data</c> to start updating</param>
/// <param name="count">The number of bytes from <c>data</c> to use</param>
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
public override void Update(byte[] data, int offset, int count)
{
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > data.Length) throw new ArgumentException();
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
_current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
}
finally
{
hData.Free();
}
}

}
#endregion

}
@@ -0,0 +1,83 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Diagnostics;

namespace DotZLib
{

/// <summary>
/// This class implements a circular buffer
/// </summary>
internal class CircularBuffer
{
#region Private data
private int _capacity;
private int _head;
private int _tail;
private int _size;
private byte[] _buffer;
#endregion

public CircularBuffer(int capacity)
{
Debug.Assert( capacity > 0 );
_buffer = new byte[capacity];
_capacity = capacity;
_head = 0;
_tail = 0;
_size = 0;
}

public int Size { get { return _size; } }

public int Put(byte[] source, int offset, int count)
{
Debug.Assert( count > 0 );
int trueCount = Math.Min(count, _capacity - Size);
for (int i = 0; i < trueCount; ++i)
_buffer[(_tail+i) % _capacity] = source[offset+i];
_tail += trueCount;
_tail %= _capacity;
_size += trueCount;
return trueCount;
}

public bool Put(byte b)
{
if (Size == _capacity) // no room
return false;
_buffer[_tail++] = b;
_tail %= _capacity;
++_size;
return true;
}

public int Get(byte[] destination, int offset, int count)
{
int trueCount = Math.Min(count,Size);
for (int i = 0; i < trueCount; ++i)
destination[offset + i] = _buffer[(_head+i) % _capacity];
_head += trueCount;
_head %= _capacity;
_size -= trueCount;
return trueCount;
}

public int Get()
{
if (Size == 0)
return -1;

int result = (int)_buffer[_head++ % _capacity];
--_size;
return result;
}

}
}
@@ -0,0 +1,198 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Runtime.InteropServices;

namespace DotZLib
{
/// <summary>
/// Implements the common functionality needed for all <see cref="Codec"/>s
/// </summary>
public abstract class CodecBase : Codec, IDisposable
{

#region Data members

/// <summary>
/// Instance of the internal zlib buffer structure that is
/// passed to all functions in the zlib dll
/// </summary>
internal ZStream _ztream = new ZStream();

/// <summary>
/// True if the object instance has been disposed, false otherwise
/// </summary>
protected bool _isDisposed = false;

/// <summary>
/// The size of the internal buffers
/// </summary>
protected const int kBufferSize = 16384;

private byte[] _outBuffer = new byte[kBufferSize];
private byte[] _inBuffer = new byte[kBufferSize];

private GCHandle _hInput;
private GCHandle _hOutput;

private uint _checksum = 0;

#endregion

/// <summary>
/// Initializes a new instance of the <c>CodeBase</c> class.
/// </summary>
public CodecBase()
{
try
{
_hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
_hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
}
catch (Exception)
{
CleanUp(false);
throw;
}
}


#region Codec Members

/// <summary>
/// Occurs when more processed data are available.
/// </summary>
public event DataAvailableHandler DataAvailable;

/// <summary>
/// Fires the <see cref="DataAvailable"/> event
/// </summary>
protected void OnDataAvailable()
{
if (_ztream.total_out > 0)
{
if (DataAvailable != null)
DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
resetOutput();
}
}

/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
public void Add(byte[] data)
{
Add(data,0,data.Length);
}

/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
/// <param name="count">The number of bytes to add</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
/// <remarks>This must be implemented by a derived class</remarks>
public abstract void Add(byte[] data, int offset, int count);

/// <summary>
/// Finishes up any pending data that needs to be processed and handled.
/// </summary>
/// <remarks>This must be implemented by a derived class</remarks>
public abstract void Finish();

/// <summary>
/// Gets the checksum of the data that has been added so far
/// </summary>
public uint Checksum { get { return _checksum; } }

#endregion

#region Destructor & IDisposable stuff

/// <summary>
/// Destroys this instance
/// </summary>
~CodecBase()
{
CleanUp(false);
}

/// <summary>
/// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
/// </summary>
public void Dispose()
{
CleanUp(true);
}

/// <summary>
/// Performs any codec specific cleanup
/// </summary>
/// <remarks>This must be implemented by a derived class</remarks>
protected abstract void CleanUp();

// performs the release of the handles and calls the dereived CleanUp()
private void CleanUp(bool isDisposing)
{
if (!_isDisposed)
{
CleanUp();
if (_hInput.IsAllocated)
_hInput.Free();
if (_hOutput.IsAllocated)
_hOutput.Free();

_isDisposed = true;
}
}


#endregion

#region Helper methods

/// <summary>
/// Copies a number of bytes to the internal codec buffer - ready for proccesing
/// </summary>
/// <param name="data">The byte array that contains the data to copy</param>
/// <param name="startIndex">The index of the first byte to copy</param>
/// <param name="count">The number of bytes to copy from <c>data</c></param>
protected void copyInput(byte[] data, int startIndex, int count)
{
Array.Copy(data, startIndex, _inBuffer,0, count);
_ztream.next_in = _hInput.AddrOfPinnedObject();
_ztream.total_in = 0;
_ztream.avail_in = (uint)count;

}

/// <summary>
/// Resets the internal output buffers to a known state - ready for processing
/// </summary>
protected void resetOutput()
{
_ztream.total_out = 0;
_ztream.avail_out = kBufferSize;
_ztream.next_out = _hOutput.AddrOfPinnedObject();
}

/// <summary>
/// Updates the running checksum property
/// </summary>
/// <param name="newSum">The new checksum value</param>
protected void setChecksum(uint newSum)
{
_checksum = newSum;
}
#endregion

}
}
@@ -0,0 +1,106 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;

namespace DotZLib
{

/// <summary>
/// Implements a data compressor, using the deflate algorithm in the ZLib dll
/// </summary>
public sealed class Deflater : CodecBase
{
#region Dll imports
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int deflate(ref ZStream sz, int flush);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int deflateReset(ref ZStream sz);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int deflateEnd(ref ZStream sz);
#endregion

/// <summary>
/// Constructs an new instance of the <c>Deflater</c>
/// </summary>
/// <param name="level">The compression level to use for this <c>Deflater</c></param>
public Deflater(CompressLevel level) : base()
{
int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
if (retval != 0)
throw new ZLibException(retval, "Could not initialize deflater");

resetOutput();
}

/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
/// <param name="count">The number of bytes to add</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
public override void Add(byte[] data, int offset, int count)
{
if (data == null) throw new ArgumentNullException();
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > data.Length) throw new ArgumentException();

int total = count;
int inputIndex = offset;
int err = 0;

while (err >= 0 && inputIndex < total)
{
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
while (err >= 0 && _ztream.avail_in > 0)
{
err = deflate(ref _ztream, (int)FlushTypes.None);
if (err == 0)
while (_ztream.avail_out == 0)
{
OnDataAvailable();
err = deflate(ref _ztream, (int)FlushTypes.None);
}
inputIndex += (int)_ztream.total_in;
}
}
setChecksum( _ztream.adler );
}


/// <summary>
/// Finishes up any pending data that needs to be processed and handled.
/// </summary>
public override void Finish()
{
int err;
do
{
err = deflate(ref _ztream, (int)FlushTypes.Finish);
OnDataAvailable();
}
while (err == 0);
setChecksum( _ztream.adler );
deflateReset(ref _ztream);
resetOutput();
}

/// <summary>
/// Closes the internal zlib deflate stream
/// </summary>
protected override void CleanUp() { deflateEnd(ref _ztream); }

}
}
@@ -0,0 +1,288 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;


namespace DotZLib
{

#region Internal types

/// <summary>
/// Defines constants for the various flush types used with zlib
/// </summary>
internal enum FlushTypes
{
None, Partial, Sync, Full, Finish, Block
}

#region ZStream structure
// internal mapping of the zlib zstream structure for marshalling
[StructLayoutAttribute(LayoutKind.Sequential, Pack=4, Size=0, CharSet=CharSet.Ansi)]
internal struct ZStream
{
public IntPtr next_in;
public uint avail_in;
public uint total_in;

public IntPtr next_out;
public uint avail_out;
public uint total_out;

[MarshalAs(UnmanagedType.LPStr)]
string msg;
uint state;

uint zalloc;
uint zfree;
uint opaque;

int data_type;
public uint adler;
uint reserved;
}

#endregion

#endregion

#region Public enums
/// <summary>
/// Defines constants for the available compression levels in zlib
/// </summary>
public enum CompressLevel : int
{
/// <summary>
/// The default compression level with a reasonable compromise between compression and speed
/// </summary>
Default = -1,
/// <summary>
/// No compression at all. The data are passed straight through.
/// </summary>
None = 0,
/// <summary>
/// The maximum compression rate available.
/// </summary>
Best = 9,
/// <summary>
/// The fastest available compression level.
/// </summary>
Fastest = 1
}
#endregion

#region Exception classes
/// <summary>
/// The exception that is thrown when an error occurs on the zlib dll
/// </summary>
public class ZLibException : ApplicationException
{
/// <summary>
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
/// error message and error code
/// </summary>
/// <param name="errorCode">The zlib error code that caused the exception</param>
/// <param name="msg">A message that (hopefully) describes the error</param>
public ZLibException(int errorCode, string msg) : base(String.Format("ZLib error {0} {1}", errorCode, msg))
{
}

/// <summary>
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
/// error code
/// </summary>
/// <param name="errorCode">The zlib error code that caused the exception</param>
public ZLibException(int errorCode) : base(String.Format("ZLib error {0}", errorCode))
{
}
}
#endregion

#region Interfaces

/// <summary>
/// Declares methods and properties that enables a running checksum to be calculated
/// </summary>
public interface ChecksumGenerator
{
/// <summary>
/// Gets the current value of the checksum
/// </summary>
uint Value { get; }

/// <summary>
/// Clears the current checksum to 0
/// </summary>
void Reset();

/// <summary>
/// Updates the current checksum with an array of bytes
/// </summary>
/// <param name="data">The data to update the checksum with</param>
void Update(byte[] data);

/// <summary>
/// Updates the current checksum with part of an array of bytes
/// </summary>
/// <param name="data">The data to update the checksum with</param>
/// <param name="offset">Where in <c>data</c> to start updating</param>
/// <param name="count">The number of bytes from <c>data</c> to use</param>
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
/// <exception cref="ArgumentNullException"><c>data</c> is a null reference</exception>
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
void Update(byte[] data, int offset, int count);

/// <summary>
/// Updates the current checksum with the data from a string
/// </summary>
/// <param name="data">The string to update the checksum with</param>
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
void Update(string data);

/// <summary>
/// Updates the current checksum with the data from a string, using a specific encoding
/// </summary>
/// <param name="data">The string to update the checksum with</param>
/// <param name="encoding">The encoding to use</param>
void Update(string data, Encoding encoding);
}


/// <summary>
/// Represents the method that will be called from a codec when new data
/// are available.
/// </summary>
/// <paramref name="data">The byte array containing the processed data</paramref>
/// <paramref name="startIndex">The index of the first processed byte in <c>data</c></paramref>
/// <paramref name="count">The number of processed bytes available</paramref>
/// <remarks>On return from this method, the data may be overwritten, so grab it while you can.
/// You cannot assume that startIndex will be zero.
/// </remarks>
public delegate void DataAvailableHandler(byte[] data, int startIndex, int count);

/// <summary>
/// Declares methods and events for implementing compressors/decompressors
/// </summary>
public interface Codec
{
/// <summary>
/// Occurs when more processed data are available.
/// </summary>
event DataAvailableHandler DataAvailable;

/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
void Add(byte[] data);

/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
/// <param name="count">The number of bytes to add</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
void Add(byte[] data, int offset, int count);

/// <summary>
/// Finishes up any pending data that needs to be processed and handled.
/// </summary>
void Finish();

/// <summary>
/// Gets the checksum of the data that has been added so far
/// </summary>
uint Checksum { get; }


}

#endregion

#region Classes
/// <summary>
/// Encapsulates general information about the ZLib library
/// </summary>
public class Info
{
#region DLL imports
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern uint zlibCompileFlags();

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern string zlibVersion();
#endregion

#region Private stuff
private uint _flags;

// helper function that unpacks a bitsize mask
private static int bitSize(uint bits)
{
switch (bits)
{
case 0: return 16;
case 1: return 32;
case 2: return 64;
}
return -1;
}
#endregion

/// <summary>
/// Constructs an instance of the <c>Info</c> class.
/// </summary>
public Info()
{
_flags = zlibCompileFlags();
}

/// <summary>
/// True if the library is compiled with debug info
/// </summary>
public bool HasDebugInfo { get { return 0 != (_flags & 0x100); } }

/// <summary>
/// True if the library is compiled with assembly optimizations
/// </summary>
public bool UsesAssemblyCode { get { return 0 != (_flags & 0x200); } }

/// <summary>
/// Gets the size of the unsigned int that was compiled into Zlib
/// </summary>
public int SizeOfUInt { get { return bitSize(_flags & 3); } }

/// <summary>
/// Gets the size of the unsigned long that was compiled into Zlib
/// </summary>
public int SizeOfULong { get { return bitSize((_flags >> 2) & 3); } }

/// <summary>
/// Gets the size of the pointers that were compiled into Zlib
/// </summary>
public int SizeOfPointer { get { return bitSize((_flags >> 4) & 3); } }

/// <summary>
/// Gets the size of the z_off_t type that was compiled into Zlib
/// </summary>
public int SizeOfOffset { get { return bitSize((_flags >> 6) & 3); } }

/// <summary>
/// Gets the version of ZLib as a string, e.g. "1.2.1"
/// </summary>
public static string Version { get { return zlibVersion(); } }
}

#endregion

}
@@ -0,0 +1,141 @@
<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "DotZLib"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "DotZLib"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = "docs\DotZLib.xml"
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = "1591"
Optimize = "false"
OutputPath = "bin\Debug\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = "docs\DotZLib.xml"
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = "bin\Release\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "nunit.framework"
AssemblyName = "nunit.framework"
HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
AssemblyFolderKey = "hklm\dn\nunit.framework"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ChecksumImpl.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "CircularBuffer.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "CodecBase.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Deflater.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "DotZLib.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GZipStream.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Inflater.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "UnitTests.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>

@@ -0,0 +1,301 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.IO;
using System.Runtime.InteropServices;

namespace DotZLib
{
/// <summary>
/// Implements a compressed <see cref="Stream"/>, in GZip (.gz) format.
/// </summary>
public class GZipStream : Stream, IDisposable
{
#region Dll Imports
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
private static extern IntPtr gzopen(string name, string mode);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int gzclose(IntPtr gzFile);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int gzwrite(IntPtr gzFile, int data, int length);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int gzread(IntPtr gzFile, int data, int length);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int gzgetc(IntPtr gzFile);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int gzputc(IntPtr gzFile, int c);

#endregion

#region Private data
private IntPtr _gzFile;
private bool _isDisposed = false;
private bool _isWriting;
#endregion

#region Constructors
/// <summary>
/// Creates a new file as a writeable GZipStream
/// </summary>
/// <param name="fileName">The name of the compressed file to create</param>
/// <param name="level">The compression level to use when adding data</param>
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
public GZipStream(string fileName, CompressLevel level)
{
_isWriting = true;
_gzFile = gzopen(fileName, String.Format("wb{0}", (int)level));
if (_gzFile == IntPtr.Zero)
throw new ZLibException(-1, "Could not open " + fileName);
}

/// <summary>
/// Opens an existing file as a readable GZipStream
/// </summary>
/// <param name="fileName">The name of the file to open</param>
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
public GZipStream(string fileName)
{
_isWriting = false;
_gzFile = gzopen(fileName, "rb");
if (_gzFile == IntPtr.Zero)
throw new ZLibException(-1, "Could not open " + fileName);

}
#endregion

#region Access properties
/// <summary>
/// Returns true of this stream can be read from, false otherwise
/// </summary>
public override bool CanRead
{
get
{
return !_isWriting;
}
}


/// <summary>
/// Returns false.
/// </summary>
public override bool CanSeek
{
get
{
return false;
}
}

/// <summary>
/// Returns true if this tsream is writeable, false otherwise
/// </summary>
public override bool CanWrite
{
get
{
return _isWriting;
}
}
#endregion

#region Destructor & IDispose stuff

/// <summary>
/// Destroys this instance
/// </summary>
~GZipStream()
{
cleanUp(false);
}

/// <summary>
/// Closes the external file handle
/// </summary>
public void Dispose()
{
cleanUp(true);
}

// Does the actual closing of the file handle.
private void cleanUp(bool isDisposing)
{
if (!_isDisposed)
{
gzclose(_gzFile);
_isDisposed = true;
}
}
#endregion

#region Basic reading and writing
/// <summary>
/// Attempts to read a number of bytes from the stream.
/// </summary>
/// <param name="buffer">The destination data buffer</param>
/// <param name="offset">The index of the first destination byte in <c>buffer</c></param>
/// <param name="count">The number of bytes requested</param>
/// <returns>The number of bytes read</returns>
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is &gt; buffer.Length</exception>
/// <exception cref="NotSupportedException">If this stream is not readable.</exception>
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
public override int Read(byte[] buffer, int offset, int count)
{
if (!CanRead) throw new NotSupportedException();
if (buffer == null) throw new ArgumentNullException();
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > buffer.Length) throw new ArgumentException();
if (_isDisposed) throw new ObjectDisposedException("GZipStream");

GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
int result;
try
{
result = gzread(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
if (result < 0)
throw new IOException();
}
finally
{
h.Free();
}
return result;
}

/// <summary>
/// Attempts to read a single byte from the stream.
/// </summary>
/// <returns>The byte that was read, or -1 in case of error or End-Of-File</returns>
public override int ReadByte()
{
if (!CanRead) throw new NotSupportedException();
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
return gzgetc(_gzFile);
}

/// <summary>
/// Writes a number of bytes to the stream
/// </summary>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="count"></param>
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is &gt; buffer.Length</exception>
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
public override void Write(byte[] buffer, int offset, int count)
{
if (!CanWrite) throw new NotSupportedException();
if (buffer == null) throw new ArgumentNullException();
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > buffer.Length) throw new ArgumentException();
if (_isDisposed) throw new ObjectDisposedException("GZipStream");

GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
try
{
int result = gzwrite(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
if (result < 0)
throw new IOException();
}
finally
{
h.Free();
}
}

/// <summary>
/// Writes a single byte to the stream
/// </summary>
/// <param name="value">The byte to add to the stream.</param>
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
public override void WriteByte(byte value)
{
if (!CanWrite) throw new NotSupportedException();
if (_isDisposed) throw new ObjectDisposedException("GZipStream");

int result = gzputc(_gzFile, (int)value);
if (result < 0)
throw new IOException();
}
#endregion

#region Position & length stuff
/// <summary>
/// Not supported.
/// </summary>
/// <param name="value"></param>
/// <exception cref="NotSupportedException">Always thrown</exception>
public override void SetLength(long value)
{
throw new NotSupportedException();
}

/// <summary>
/// Not suppported.
/// </summary>
/// <param name="offset"></param>
/// <param name="origin"></param>
/// <returns></returns>
/// <exception cref="NotSupportedException">Always thrown</exception>
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}

/// <summary>
/// Flushes the <c>GZipStream</c>.
/// </summary>
/// <remarks>In this implementation, this method does nothing. This is because excessive
/// flushing may degrade the achievable compression rates.</remarks>
public override void Flush()
{
// left empty on purpose
}

/// <summary>
/// Gets/sets the current position in the <c>GZipStream</c>. Not suppported.
/// </summary>
/// <remarks>In this implementation this property is not supported</remarks>
/// <exception cref="NotSupportedException">Always thrown</exception>
public override long Position
{
get
{
throw new NotSupportedException();
}
set
{
throw new NotSupportedException();
}
}

/// <summary>
/// Gets the size of the stream. Not suppported.
/// </summary>
/// <remarks>In this implementation this property is not supported</remarks>
/// <exception cref="NotSupportedException">Always thrown</exception>
public override long Length
{
get
{
throw new NotSupportedException();
}
}
#endregion
}
}
@@ -0,0 +1,105 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;

namespace DotZLib
{

/// <summary>
/// Implements a data decompressor, using the inflate algorithm in the ZLib dll
/// </summary>
public class Inflater : CodecBase
{
#region Dll imports
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
private static extern int inflateInit_(ref ZStream sz, string vs, int size);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int inflate(ref ZStream sz, int flush);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int inflateReset(ref ZStream sz);

[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
private static extern int inflateEnd(ref ZStream sz);
#endregion

/// <summary>
/// Constructs an new instance of the <c>Inflater</c>
/// </summary>
public Inflater() : base()
{
int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
if (retval != 0)
throw new ZLibException(retval, "Could not initialize inflater");

resetOutput();
}


/// <summary>
/// Adds more data to the codec to be processed.
/// </summary>
/// <param name="data">Byte array containing the data to be added to the codec</param>
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
/// <param name="count">The number of bytes to add</param>
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
public override void Add(byte[] data, int offset, int count)
{
if (data == null) throw new ArgumentNullException();
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
if ((offset+count) > data.Length) throw new ArgumentException();

int total = count;
int inputIndex = offset;
int err = 0;

while (err >= 0 && inputIndex < total)
{
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
err = inflate(ref _ztream, (int)FlushTypes.None);
if (err == 0)
while (_ztream.avail_out == 0)
{
OnDataAvailable();
err = inflate(ref _ztream, (int)FlushTypes.None);
}

inputIndex += (int)_ztream.total_in;
}
setChecksum( _ztream.adler );
}


/// <summary>
/// Finishes up any pending data that needs to be processed and handled.
/// </summary>
public override void Finish()
{
int err;
do
{
err = inflate(ref _ztream, (int)FlushTypes.Finish);
OnDataAvailable();
}
while (err == 0);
setChecksum( _ztream.adler );
inflateReset(ref _ztream);
resetOutput();
}

/// <summary>
/// Closes the internal zlib inflate stream
/// </summary>
protected override void CleanUp() { inflateEnd(ref _ztream); }


}
}
@@ -0,0 +1,274 @@
//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Collections;
using System.IO;

// uncomment the define below to include unit tests
//#define nunit
#if nunit
using NUnit.Framework;

// Unit tests for the DotZLib class library
// ----------------------------------------
//
// Use this with NUnit 2 from http://www.nunit.org
//

namespace DotZLibTests
{
using DotZLib;

// helper methods
internal class Utils
{
public static bool byteArrEqual( byte[] lhs, byte[] rhs )
{
if (lhs.Length != rhs.Length)
return false;
for (int i = lhs.Length-1; i >= 0; --i)
if (lhs[i] != rhs[i])
return false;
return true;
}

}


[TestFixture]
public class CircBufferTests
{
#region Circular buffer tests
[Test]
public void SinglePutGet()
{
CircularBuffer buf = new CircularBuffer(10);
Assert.AreEqual( 0, buf.Size );
Assert.AreEqual( -1, buf.Get() );

Assert.IsTrue(buf.Put( 1 ));
Assert.AreEqual( 1, buf.Size );
Assert.AreEqual( 1, buf.Get() );
Assert.AreEqual( 0, buf.Size );
Assert.AreEqual( -1, buf.Get() );
}

[Test]
public void BlockPutGet()
{
CircularBuffer buf = new CircularBuffer(10);
byte[] arr = {1,2,3,4,5,6,7,8,9,10};
Assert.AreEqual( 10, buf.Put(arr,0,10) );
Assert.AreEqual( 10, buf.Size );
Assert.IsFalse( buf.Put(11) );
Assert.AreEqual( 1, buf.Get() );
Assert.IsTrue( buf.Put(11) );

byte[] arr2 = (byte[])arr.Clone();
Assert.AreEqual( 9, buf.Get(arr2,1,9) );
Assert.IsTrue( Utils.byteArrEqual(arr,arr2) );
}

#endregion
}

[TestFixture]
public class ChecksumTests
{
#region CRC32 Tests
[Test]
public void CRC32_Null()
{
CRC32Checksum crc32 = new CRC32Checksum();
Assert.AreEqual( 0, crc32.Value );

crc32 = new CRC32Checksum(1);
Assert.AreEqual( 1, crc32.Value );

crc32 = new CRC32Checksum(556);
Assert.AreEqual( 556, crc32.Value );
}

[Test]
public void CRC32_Data()
{
CRC32Checksum crc32 = new CRC32Checksum();
byte[] data = { 1,2,3,4,5,6,7 };
crc32.Update(data);
Assert.AreEqual( 0x70e46888, crc32.Value );

crc32 = new CRC32Checksum();
crc32.Update("penguin");
Assert.AreEqual( 0x0e5c1a120, crc32.Value );

crc32 = new CRC32Checksum(1);
crc32.Update("penguin");
Assert.AreEqual(0x43b6aa94, crc32.Value);

}
#endregion

#region Adler tests

[Test]
public void Adler_Null()
{
AdlerChecksum adler = new AdlerChecksum();
Assert.AreEqual(0, adler.Value);

adler = new AdlerChecksum(1);
Assert.AreEqual( 1, adler.Value );

adler = new AdlerChecksum(556);
Assert.AreEqual( 556, adler.Value );
}

[Test]
public void Adler_Data()
{
AdlerChecksum adler = new AdlerChecksum(1);
byte[] data = { 1,2,3,4,5,6,7 };
adler.Update(data);
Assert.AreEqual( 0x5b001d, adler.Value );

adler = new AdlerChecksum();
adler.Update("penguin");
Assert.AreEqual(0x0bcf02f6, adler.Value );

adler = new AdlerChecksum(1);
adler.Update("penguin");
Assert.AreEqual(0x0bd602f7, adler.Value);

}
#endregion
}

[TestFixture]
public class InfoTests
{
#region Info tests
[Test]
public void Info_Version()
{
Info info = new Info();
Assert.AreEqual("1.2.8", Info.Version);
Assert.AreEqual(32, info.SizeOfUInt);
Assert.AreEqual(32, info.SizeOfULong);
Assert.AreEqual(32, info.SizeOfPointer);
Assert.AreEqual(32, info.SizeOfOffset);
}
#endregion
}

[TestFixture]
public class DeflateInflateTests
{
#region Deflate tests
[Test]
public void Deflate_Init()
{
using (Deflater def = new Deflater(CompressLevel.Default))
{
}
}

private ArrayList compressedData = new ArrayList();
private uint adler1;

private ArrayList uncompressedData = new ArrayList();
private uint adler2;

public void CDataAvail(byte[] data, int startIndex, int count)
{
for (int i = 0; i < count; ++i)
compressedData.Add(data[i+startIndex]);
}

[Test]
public void Deflate_Compress()
{
compressedData.Clear();

byte[] testData = new byte[35000];
for (int i = 0; i < testData.Length; ++i)
testData[i] = 5;

using (Deflater def = new Deflater((CompressLevel)5))
{
def.DataAvailable += new DataAvailableHandler(CDataAvail);
def.Add(testData);
def.Finish();
adler1 = def.Checksum;
}
}
#endregion

#region Inflate tests
[Test]
public void Inflate_Init()
{
using (Inflater inf = new Inflater())
{
}
}

private void DDataAvail(byte[] data, int startIndex, int count)
{
for (int i = 0; i < count; ++i)
uncompressedData.Add(data[i+startIndex]);
}

[Test]
public void Inflate_Expand()
{
uncompressedData.Clear();

using (Inflater inf = new Inflater())
{
inf.DataAvailable += new DataAvailableHandler(DDataAvail);
inf.Add((byte[])compressedData.ToArray(typeof(byte)));
inf.Finish();
adler2 = inf.Checksum;
}
Assert.AreEqual( adler1, adler2 );
}
#endregion
}

[TestFixture]
public class GZipStreamTests
{
#region GZipStream test
[Test]
public void GZipStream_WriteRead()
{
using (GZipStream gzOut = new GZipStream("gzstream.gz", CompressLevel.Best))
{
BinaryWriter writer = new BinaryWriter(gzOut);
writer.Write("hi there");
writer.Write(Math.PI);
writer.Write(42);
}

using (GZipStream gzIn = new GZipStream("gzstream.gz"))
{
BinaryReader reader = new BinaryReader(gzIn);
string s = reader.ReadString();
Assert.AreEqual("hi there",s);
double d = reader.ReadDouble();
Assert.AreEqual(Math.PI, d);
int i = reader.ReadInt32();
Assert.AreEqual(42,i);
}

}
#endregion
}
}

#endif
@@ -0,0 +1,23 @@
Boost Software License - Version 1.0 - August 17th, 2003

Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:

The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
@@ -0,0 +1,58 @@
This directory contains a .Net wrapper class library for the ZLib1.dll

The wrapper includes support for inflating/deflating memory buffers,
.Net streaming wrappers for the gz streams part of zlib, and wrappers
for the checksum parts of zlib. See DotZLib/UnitTests.cs for examples.

Directory structure:
--------------------

LICENSE_1_0.txt - License file.
readme.txt - This file.
DotZLib.chm - Class library documentation
DotZLib.build - NAnt build file
DotZLib.sln - Microsoft Visual Studio 2003 solution file

DotZLib\*.cs - Source files for the class library

Unit tests:
-----------
The file DotZLib/UnitTests.cs contains unit tests for use with NUnit 2.1 or higher.
To include unit tests in the build, define nunit before building.


Build instructions:
-------------------

1. Using Visual Studio.Net 2003:
Open DotZLib.sln in VS.Net and build from there. Output file (DotZLib.dll)
will be found ./DotZLib/bin/release or ./DotZLib/bin/debug, depending on
you are building the release or debug version of the library. Check
DotZLib/UnitTests.cs for instructions on how to include unit tests in the
build.

2. Using NAnt:
Open a command prompt with access to the build environment and run nant
in the same directory as the DotZLib.build file.
You can define 2 properties on the nant command-line to control the build:
debug={true|false} to toggle between release/debug builds (default=true).
nunit={true|false} to include or esclude unit tests (default=true).
Also the target clean will remove binaries.
Output file (DotZLib.dll) will be found in either ./DotZLib/bin/release
or ./DotZLib/bin/debug, depending on whether you are building the release
or debug version of the library.

Examples:
nant -D:debug=false -D:nunit=false
will build a release mode version of the library without unit tests.
nant
will build a debug version of the library with unit tests
nant clean
will remove all previously built files.


---------------------------------
Copyright (c) Henrik Ravn 2004

Use, modification and distribution are subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

Large diffs are not rendered by default.

@@ -0,0 +1 @@
See infback9.h for what this is and how to use it.