A Nokia example application demonstrating the use of the Nokia Imaging SDK for real-time image effects. The effects are applied to the stream received from the camera and shown in the viewfinder. This app does not support capturing photos.
Filter Explorer is a Nokia example application which demonstrates some of the image editing capabilities and performance of the Nokia Imaging SDK by allowing the user to apply a number of filter layers to existing or newly captured photos.
Image Sequencer is an example application demonstrating the use of Nokia Imaging SDK’s Image Aligner and Gif Renderer APIs for creating cinemagraph-style animations in animated GIF format. The application has a set of hard coded image sequences to be used for basis of the alignment and animation. User can manipulate the animation by limiting the animated area to a small rectangular section, and by stabilizing the images in order to eliminate camera shake. Animations with still backgrounds and minor repeated movement are commonly called cinemagraphs.
HERE reference library for Google Maps v1 modified to support the one APK approach; utilising the library you can implement one APK utilising maps services that will run in both Nokia X and Google Android devices.
A Nokia example demonstrating the use of the different filters of Nokia Imaging SDK with camera photos. This example app uses the camera and displays the viewfinder for taking a picture. The taken photo is then processed with the predefined filters. The filter properties can be manipulated and the changes can be seen in the preview image immediately. The processed image can be saved in JPEG format to the device. You can also select an existing photo and apply an effect to it.
HERE reference library for Google Maps v2 modified to support the one APK approach; utilising the library you can implement one APK utilising maps services that will run in both Nokia X and Google Android devices.
This is a tank game created with Java ME. It demonstrates the usage of gaming features in Java ME such as sprites, tiles and collision detection. In the game the player's objective is to defend the base and destroy all enemy tanks.