AudioRecorder example application demonstrates how to record and play audio on Windows Phone 8 devices. XNA Framework Audio API and Windows Audio Session API (WASAPI) are covered by the application.
This example application is hosted in GitHub: https://github.com/nokia-developer/audio-recorder
- Microsoft Visual Studio Express for Windows Phone 2012.
- Windows Phone 8
Tested to work on:
- Nokia Lumia 920
- Nokia Lumia 925
- Nokia Lumia 1520
Make sure you have the following installed:
- Windows 8
- Windows Phone SDK 8.0
To build and run the sample:
- Open the SLN file
- File > Open Project, select the file AudioRecorder.sln
- Select the target, for example 'Emulator WXGA'.
- Press F5 to build the project and run it on the Windows Phone Emulator.
To deploy the sample on Windows Phone device:
- See the official documentation for deploying and testing applications on Windows Phone devices at http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff402565(v=vs.105).aspx
|/||Contains the project file, the license information and this file (README.md)|
|AudioRecorder||Root folder for the implementation files.|
|AudioRecorder/Assets||Graphic assets like icons and tiles.|
|AudioRecorder/Properties||Application property files.|
|WasapiAudioComp||Root folder of Windows Phone Runtime component for WASAPI implementation files.|
|MainPage||This class is the main UI of the app.|
|AudioManager||Handles all the UI related audio actions.|
|XnaAudio||Handles the recording and playback of audio using XNA Audio API.|
|WasapiAudio||Handles the audio capturing and rendering using WASAPI.|
For more information about audio handling in Windows Phone 8 devices, see an article available at http://developer.nokia.com/Community/Wiki/Audio_recording_and_playback_options_in_Windows_Phone.
No known issues.
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- 0.3.0.0 Added 720p resolution support and yet another missing dependency fix.
- 0.2.0.0 Added a missing dependency affecting others than ARM device builds.
- 0.1.0.0 First beta release.