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Cocos2d-x is an open-source mobile 2D game framework released under the ​MIT License. It is a C++ version of the cocos2d-iphone project. The framework has been implemented for multiple platforms and this project aims to implement a feature-complete version for Qt supporting Symbian devices and the Nokia N9.

branch: master
Octocat-spinner-32 Box2D Add misc files left out due to gitignore May 24, 2012
Octocat-spinner-32 CocosDenshion Add misc files left out due to gitignore May 24, 2012
Octocat-spinner-32 HelloLua Update project files for HelloLua, HelloWorld and tests. May 24, 2012
Octocat-spinner-32 HelloWorld Update project files for HelloLua, HelloWorld and tests. May 24, 2012
Octocat-spinner-32 JumpingGame Add copyright notes to sourcefiles. May 25, 2012
Octocat-spinner-32 chipmunk Add misc files left out due to gitignore May 24, 2012
Octocat-spinner-32 cocos2dx Add misc files left out due to gitignore May 24, 2012
Octocat-spinner-32 doc Added wiki image assets. October 31, 2013
Octocat-spinner-32 doxygen Initial commit May 08, 2012
Octocat-spinner-32 licenses Initial commit May 08, 2012
Octocat-spinner-32 lua Initial commit May 08, 2012
Octocat-spinner-32 template Initial commit May 08, 2012
Octocat-spinner-32 tests Update project files for HelloLua, HelloWorld and tests. May 24, 2012
Octocat-spinner-32 tools Initial commit May 08, 2012
Octocat-spinner-32 .gitignore Initial commit May 08, 2012
Octocat-spinner-32 AUTHORS Initial commit May 08, 2012
Octocat-spinner-32 CHANGELOG Initial commit May 08, 2012
Octocat-spinner-32 README.mdown Initial commit May 08, 2012
Octocat-spinner-32 README.qt.txt Initial commit May 08, 2012
Octocat-spinner-32 build-linux.sh Initial commit May 08, 2012
Octocat-spinner-32 build-win32.bat Initial commit May 08, 2012
Octocat-spinner-32 cocos2d-qt-common.pri Initial commit May 08, 2012
Octocat-spinner-32 cocos2d-qt.pri Initial commit May 08, 2012
Octocat-spinner-32 cocos2d-qt.pro Initial commit May 08, 2012
Octocat-spinner-32 cocos2d-win32.vc2008.sln Initial commit May 08, 2012
Octocat-spinner-32 cocos2d-win32.vc2010.sln Initial commit May 08, 2012
Octocat-spinner-32 create-android-project.bat Initial commit May 08, 2012
Octocat-spinner-32 create-android-project.sh Initial commit May 08, 2012
Octocat-spinner-32 create-bada-project.vbs Initial commit May 08, 2012
Octocat-spinner-32 create-linux-eclipse-project.sh Initial commit May 08, 2012
Octocat-spinner-32 create-qnx-project.sh Initial commit May 08, 2012
Octocat-spinner-32 create-qnx-project.vbs Initial commit May 08, 2012
Octocat-spinner-32 install-templates-msvc.bat Initial commit May 08, 2012
Octocat-spinner-32 install-templates-xcode.sh Initial commit May 08, 2012
README.mdown

cocos2d-x

cocos2d-x is a multi-platform 2D game engine in C++, based on cocos2d-iphone and licensed under MIT. Now this engine has been expended to iOS, Android, Bada, BlackBerry Playbook, Marmalade and desktop operating systems like Linux, WindowsXP & Windows7.

Multi Platform

  • iOS: stable, well tested on iOS 4.0 ~ 5.0 SDK.
  • Android: stable, well tested on 2.0~3.1, based on ndk r5 ~ r7.
  • Bada: stable on Bada SDK 1.0 & 2.0
  • BlackBerry Playbook: stable, contribued by engineers working at RIM
  • Marmalade: stable since cocos2d-x-0.11.0
  • Windows: stable, tested on WinXP, Vista, Win7. Please upgrde the drive of your video card if you meet problems on OpenGL functions
  • Linux: usable.

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