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Mine Sweeper game implement with Qt SpriteBatch and Qt GameEnabler.

branch: master

Mine Sweeper

This Mine Sweeper game is implemented with Qt SpriteBatch on top of a modified (tiny) version of the Qt GameEnabler. The game is optimised to touch screens with its very large components and stable usability. This project also demonstrates an interesting technique of creating textures dynamically during run-time.

Main menu  Game play  Game over

The game can be built using all of the different versions of Qt SpriteBatch: OpenGL ES 2.0, OpenGL ES 1.1, OpenVG and QtOpenGL.

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