Skip to content
USG is a room-based, multi-gamemode gamemode developed for MTA:SA.
Lua JavaScript FLUX Other
Branch: master
Clone or download
Type Name Latest commit message Commit time
Failed to load latest commit information.
USGdevelopment no message Jan 22, 2016
[admin] USGadmin Jan 25, 2016
[bonus]/USGpremium USGpremium Jan 24, 2016
[developers] no message Feb 2, 2016
[economy]/USGeconomy Initial commmit Jan 19, 2016
[gui] USGmsg Jan 25, 2016
[player] no message Jan 29, 2016
[rooms] no message Jan 30, 2016
findtexturename Initial commmit Jan 19, 2016
linux-modules Added modules needed for Linux (modules for Windows and x64 Linux can… Nov 26, 2016
webbrowser Initial commmit Jan 19, 2016 Added Nov 28, 2016
usgmtasa-clean.sql Added database .sql file Jan 19, 2017

USG - United Social Gamers


USG was a server started in early 2014 by Soap and @FabioGNR. It merged with NGC (now Aurora RPG) and was non-existant by the end of 2014. In June of 2015, Soap recreated it with the help of Dennis, Metall, Carl (Rizk) and myself. It lasted until August of that year when it was promptly shut down. It saw another iteration in early 2016, lead by myself, but did not release. In November of 2016 (at the time of writing this), Aurora RPG adopted the code within this reposity to replace its old CSG-based gamemode. This is now being released so everyone has the opportunity to use this code, and learn from it as they please.


This is being released for everyone to learn from and use. The code was not being used anywhere until this point, and I felt it needed to be let loose onto the world. I am not providing support for this game mode, do not ask for it.


  • Soap (Ralph Rizk)
  • FabioGNR
  • Carl/Rizk (Carl Rizk)
  • r0xer/Metall (Tim Andersson)
  • Alberto/consuela2345
  • Dinamo/FlowerPower
  • StanleySathler (Stanley Sathler)
  • Dennis/UniOn
  • nokizorque (Lewis Watson)
  • DLmass
You can’t perform that action at this time.