space invaders with a dash of puzzle bobble, for ludum dare #15.
ActionScript JavaScript
Switch branches/tags
Nothing to show
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
caurina
com
data
flixel
mochi
.gitignore
Config.as.template
Preloader.as
README
Refuge.as
refuge.html
refuge.swf
refuge.tmproj
screenshot1.png
screenshot2.png

README

Refuge is a game developed for Ludum Dare 15. The theme for the compo was "caverns."

Since the competition, I've been adding some slight visual improvements, bug fixes,
and other things like leaderboards. The original game was built in 48-hours using
flixel (http://flixel.org) and sfxr.

You can play it online here:
http://phuce.com/uploads/caverns/compo/

NOTE:
To build this code, you will have to copy Config.as.template to Config.as and add
your own Mochi game ID and leaderboard ID. If you don't want to do that, you can
just comment out the imports and references to com.noonat.Mochi.