Gaiku (WIP very early development stage)
The main crate is developed game engine agnostic, so we can help to reach more developers.
Supported game engines
- Mesh generation
- Height map
- Marching Cubes
- Mesh collider
- Foliage support
- Chunk based for infinite generated terrains
- Mesh optimization
- LOD support
- For procedural terrain generation check the 2d and 3d
Licensed under either of
- Apache License, Version 2.0, (license/APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (license/MIT or http://opensource.org/licenses/MIT)
at your option.