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Commits on Sep 30, 2010
Commits on Sep 28, 2010
  1. Make lighting a bit faster

    committed Sep 28, 2010
Commits on Sep 27, 2010
  1. Sketch of lighting code.

    committed Sep 27, 2010
  2. Typo in Lighting.txt

    committed Sep 27, 2010
Commits on Sep 26, 2010
  1. Directory structure, README

    committed Sep 26, 2010
  2. Lighting documentation

    committed Sep 26, 2010
  3. Make jslint.js pass jslint.

    committed Sep 26, 2010
  4. Add jslint.js.

    committed Sep 26, 2010
Commits on Sep 25, 2010
  1. Block placement

    David Carne committed Sep 24, 2010
  2. Simple entity/world model

    David Carne committed Sep 24, 2010
Commits on Sep 24, 2010
  1. fix terrain persistence issues

    David Carne committed Sep 24, 2010
  2. Debugging flags

    David Carne committed Sep 24, 2010
  3. Add ADD_TO_INVENTORY parsing

    committed Sep 24, 2010
  4. Fix lighting calculations

    committed Sep 24, 2010
Commits on Sep 22, 2010
  1. Partial implementation of block digging

    David Carne committed Sep 22, 2010
  2. make proxy slightly less chatty, add packet masking

    David Carne committed Sep 22, 2010
  3. Added listen-on command line option for remote testing

    David Carne committed Sep 21, 2010
  4. Fixed lighting index calculation, generalized chunk.js

    David Carne committed Sep 21, 2010
Commits on Sep 21, 2010
  1. Fix bug in unpackIntStr

    committed Sep 21, 2010
  2. add packet names to proxy logs

    committed Sep 21, 2010
Commits on Sep 19, 2010
  1. initial import

    committed Sep 19, 2010
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