A curated list of Rust code and resources that do **NOT** exist yet, but would be beneficial to the Rust community.
***An (unofficial) sub-community of the [Rust programming language]() that wants to close gaps you feel in Rust's ecosystem.***
The purpose of this list is twofold:
There are two major resources provided in this community at time of writing: [the NYAR ecosystem list](#the-list) and [issues in the NYAR tracker](#issues).
##The List
This README is a list with a twofold purpose:
* Enumerate **specific use cases and their problems domains** that do not yet have a robust ecosystem in Rust.
* The definition of "specific" and "robust" for this list is yet to be determined!
* Encourage the Rust community to approach gaps in the Rust ecosystem by providing this list as a point of collaboration!
You can jump right into editing this file [here](https://github.com/not-yet-awesome-rust/not-yet-awesome-rust/edit/master/README.md). See the [contributing guide](CONTRIBUTING.md) for information on what you can do to help or if you have questions about this list!
#Table of contents
##Issues
[NYAR's issue tracker](https://github.com/not-yet-awesome-rust/not-yet-awesome-rust/issues) can help you get ecosystem gaps filled when you participate in:
***Voting** on your favorite issues to let people know you'd use something, optionally **commenting** and explaining your use case.
* [**Placing bounties**](https://www.bountysource.com/teams/not-yet-awesome-rust/issues) on issues you're particularly passionate about, since issues are where BountySource integrates! We use the [`bounty` tag](https://github.com/not-yet-awesome-rust/not-yet-awesome-rust/issues?q=is%3Aopen+is%3Aissue+label%3Abounty) to indicate which issues have bounties associated.
##Table of contents
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