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update readme
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Sean Barrett committed Feb 25, 2019
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17 changes: 9 additions & 8 deletions README.md
Expand Up @@ -13,27 +13,28 @@ library | lastest version | category | LoC | description
--------------------- | ---- | -------- | --- | -------------------------------- --------------------- | ---- | -------- | --- | --------------------------------
**[stb_vorbis.c](stb_vorbis.c)** | 1.15 | audio | 5479 | decode ogg vorbis files from file/memory to float/16-bit signed output **[stb_vorbis.c](stb_vorbis.c)** | 1.15 | audio | 5479 | decode ogg vorbis files from file/memory to float/16-bit signed output
**[stb_image.h](stb_image.h)** | 2.20 | graphics | 7529 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC **[stb_image.h](stb_image.h)** | 2.20 | graphics | 7529 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**[stb_truetype.h](stb_truetype.h)** | 1.20 | graphics | 4894 | parse, decode, and rasterize characters from truetype fonts **[stb_truetype.h](stb_truetype.h)** | 1.20 | graphics | 4881 | parse, decode, and rasterize characters from truetype fonts
**[stb_image_write.h](stb_image_write.h)** | 1.10 | graphics | 1625 | image writing to disk: PNG, TGA, BMP **[stb_image_write.h](stb_image_write.h)** | 1.10 | graphics | 1621 | image writing to disk: PNG, TGA, BMP
**[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality **[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality
**[stb_rect_pack.h](stb_rect_pack.h)** | 0.99 | graphics | 619 | simple 2D rectangle packer with decent quality **[stb_rect_pack.h](stb_rect_pack.h)** | 0.99 | graphics | 627 | simple 2D rectangle packer with decent quality
**[stb_ds.h](stb_ds.h)** | 0.2 | utility | 1627 | typesafe dynamic array and hash tables for C, will compile in C++
**[stb_sprintf.h](stb_sprintf.h)** | 1.06 | utility | 1860 | fast sprintf, snprintf for C/C++ **[stb_sprintf.h](stb_sprintf.h)** | 1.06 | utility | 1860 | fast sprintf, snprintf for C/C++
**[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ **[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
**[stb_textedit.h](stb_textedit.h)** | 1.13 | user&nbsp;interface | 1404 | guts of a text editor for games etc implementing them from scratch **[stb_textedit.h](stb_textedit.h)** | 1.13 | user&nbsp;interface | 1404 | guts of a text editor for games etc implementing them from scratch
**[stb_voxel_render.h](stb_voxel_render.h)** | 0.86 | 3D&nbsp;graphics | 3804 | Minecraft-esque voxel rendering "engine" with many more features **[stb_voxel_render.h](stb_voxel_render.h)** | 0.86 | 3D&nbsp;graphics | 3804 | Minecraft-esque voxel rendering "engine" with many more features
**[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D&nbsp;graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor **[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D&nbsp;graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor
**[stb_perlin.h](stb_perlin.h)** | 0.4 | 3D&nbsp;graphics | 366 | revised Perlin noise (3D input, 1D output) **[stb_perlin.h](stb_perlin.h)** | 0.4 | 3D&nbsp;graphics | 366 | revised Perlin noise (3D input, 1D output)
**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.39 | game&nbsp;dev | 4174 | embeddable tilemap editor **[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.39 | game&nbsp;dev | 4176 | embeddable tilemap editor
**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
**[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages
**[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide" **[stb_divide.h](stb_divide.h)** | 0.91 | math | 420 | more useful 32-bit modulus e.g. "euclidean divide"
**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids
**[stb.h](stb.h)** | 2.32 | misc | 14469 | helper functions for C, mostly redundant in C++; basically author's personal stuff **[stb.h](stb.h)** | 2.32 | misc | 14470 | helper functions for C, mostly redundant in C++; basically author's personal stuff
**[stb_leakcheck.h](stb_leakcheck.h)** | 0.5 | misc | 190 | quick-and-dirty malloc/free leak-checking **[stb_leakcheck.h](stb_leakcheck.h)** | 0.5 | misc | 190 | quick-and-dirty malloc/free leak-checking


Total libraries: 20 Total libraries: 21
Total lines of C code: 53979 Total lines of C code: 55601




FAQ FAQ
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1 change: 1 addition & 0 deletions tools/README.list
Expand Up @@ -4,6 +4,7 @@ stb_truetype.h | graphics | parse, decode, and rasterize ch
stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
stb_image_resize.h | graphics | resize images larger/smaller with good quality stb_image_resize.h | graphics | resize images larger/smaller with good quality
stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality
stb_ds.h | utility | typesafe dynamic array and hash tables for C, will compile in C++
stb_sprintf.h | utility | fast sprintf, snprintf for C/C++ stb_sprintf.h | utility | fast sprintf, snprintf for C/C++
stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
stb_textedit.h | user interface | guts of a text editor for games etc implementing them from scratch stb_textedit.h | user interface | guts of a text editor for games etc implementing them from scratch
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