Es2 mipmap #1

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merged 1 commit into from Mar 26, 2012

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ghost commented Mar 26, 2012

Fix Texture::Format::enableMipmapping() for es2 with a few more preprocessor macros. I thought about re-enabling the calls to glPixelStorei too (they were disabled for es1), but it seems to be working fine without (I think it just speeds up glReadPixels). Also, I'm pretty sure this whole bit will be rewritten in the future, as we've discussed that it needs an abstraction layer for different gl implementations.

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notlion commented Mar 26, 2012

This looks good to me. I think you're right about it needing to be rewritten in future, but for now this branch can be considered ES2-only. Thanks!

notlion added a commit that referenced this pull request Mar 26, 2012

@notlion notlion merged commit 4ec90e4 into notlion:es2 Mar 26, 2012

notlion pushed a commit that referenced this pull request Jan 4, 2015

notlion pushed a commit that referenced this pull request Nov 26, 2015

notlion pushed a commit that referenced this pull request May 4, 2016

Merge pull request #1 from ryanbartley/android_linux_preproc
Updated OSC and TUIO blocks for use on Linux

notlion pushed a commit that referenced this pull request Jan 6, 2017

Merge pull request #1 from PetrosKataras/cmake
First working pass on CMake configuration for OSX & Linux through export.
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